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<blockquote data-quote="Ruin Explorer" data-source="post: 9291548" data-attributes="member: 18"><p>You cannot.</p><p></p><p>I don't understand why not. But you cannot. There isn't even a mod which can do it AFAICT. I do expect that given sufficient time they will in fact add it, because I think people will eventually get bored of the Honor mode one-save thing but still want the restrictions.</p><p></p><p>Amazingly despite some incredible screw-ups I am still alive in my current Honor game. I found a completely new-to-me area (a certain organisation's massive hide-out in act 1), got over-cocky with the Friends spell because I thought I'd be out of there before it dropped, or could just pay the guy off, so had to kill a bunch of guys (thankfully as per <em>True Lies</em> "Yeah but they were all bad!"). That worked out though it did upset the artist I was trying to purchase.</p><p></p><p>I continued searching the place, amazed at how large it was, was casually shooting some traps with my bow, and an NPC ran up to me and was like "Wth are you doing" and I had the choice "pay up" or "admit guilt", went with the latter, shooting starting again due to my bad life/dialogue choices, and during the fight I made another amazingly bad life choice of not casting Shield when a guy with a hand crossbow shot me, because I was on high health (on Lae'zel), which resulted in an amazing explosion and fire which I had not considered (apparently he was using a special arrow), and which dropped my entire party to 30% health or lower - Lae'zel was downed! - including blowing precious Karlach off a cliff and down like 30ft, where she landed on the very edge of a rope bridge right next to an angry berserker she'd just pushed off a cliff, and on maybe 5 HP!</p><p></p><p>I had to frantically shuffle my best healing potions around the party and bring out the biggest spells I had (which is not very big, at L4), but amazingly, everyone lived, albeit we had to cause a lot of destruction and blow a lot of spells to do it.</p><p></p><p>But the big takeaway was that after 290 hours, most that in Act 1 in Early Access or just restarted games (I've finished it once), there are (were?) still whole bits of Act 1 I hadn't even seen. I knew there was a hideout there but I assumed it was like two guys and mule, not a massive and extensive base full of loot (and so many smokepowder barrels - I pressed "Send to camp" an awful lot of times). If I live long enough, somebody is going to get their ass blown to high heaven with those.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9291548, member: 18"] You cannot. I don't understand why not. But you cannot. There isn't even a mod which can do it AFAICT. I do expect that given sufficient time they will in fact add it, because I think people will eventually get bored of the Honor mode one-save thing but still want the restrictions. Amazingly despite some incredible screw-ups I am still alive in my current Honor game. I found a completely new-to-me area (a certain organisation's massive hide-out in act 1), got over-cocky with the Friends spell because I thought I'd be out of there before it dropped, or could just pay the guy off, so had to kill a bunch of guys (thankfully as per [I]True Lies[/I] "Yeah but they were all bad!"). That worked out though it did upset the artist I was trying to purchase. I continued searching the place, amazed at how large it was, was casually shooting some traps with my bow, and an NPC ran up to me and was like "Wth are you doing" and I had the choice "pay up" or "admit guilt", went with the latter, shooting starting again due to my bad life/dialogue choices, and during the fight I made another amazingly bad life choice of not casting Shield when a guy with a hand crossbow shot me, because I was on high health (on Lae'zel), which resulted in an amazing explosion and fire which I had not considered (apparently he was using a special arrow), and which dropped my entire party to 30% health or lower - Lae'zel was downed! - including blowing precious Karlach off a cliff and down like 30ft, where she landed on the very edge of a rope bridge right next to an angry berserker she'd just pushed off a cliff, and on maybe 5 HP! I had to frantically shuffle my best healing potions around the party and bring out the biggest spells I had (which is not very big, at L4), but amazingly, everyone lived, albeit we had to cause a lot of destruction and blow a lot of spells to do it. But the big takeaway was that after 290 hours, most that in Act 1 in Early Access or just restarted games (I've finished it once), there are (were?) still whole bits of Act 1 I hadn't even seen. I knew there was a hideout there but I assumed it was like two guys and mule, not a massive and extensive base full of loot (and so many smokepowder barrels - I pressed "Send to camp" an awful lot of times). If I live long enough, somebody is going to get their ass blown to high heaven with those. [/QUOTE]
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