Nikroecyst
First Post
For those of you who have read the Tome and Magic you may be familiar with the Binder Base Class and the Pact Magic they use. In my campaign world normal magic has become tiresome and tedious. Im looking for a new type of magic to either add or replace the old magic system. The system has to be simple due the players having ridiculously short attention spans. I live out in the middle of nowhere and talk to few people so I would like to get some oppinions on the Pact Magic from people who are "in the know".
I've seen it used only a couple of times and it seemed to be very dramatic and gave plenty of oppurtunities for players to get more involved with thier character's personality (lost of ROLE-playing).
Im mostly looking for oppinions not listed in the book. Do you think players will find it even more complicated? Any ideas on world builds with Pact Magic? How does it affect Clerics in a group when it comes to player on player encounters? What are your personal experiences with Pact Magic?
I've seen it used only a couple of times and it seemed to be very dramatic and gave plenty of oppurtunities for players to get more involved with thier character's personality (lost of ROLE-playing).
Im mostly looking for oppinions not listed in the book. Do you think players will find it even more complicated? Any ideas on world builds with Pact Magic? How does it affect Clerics in a group when it comes to player on player encounters? What are your personal experiences with Pact Magic?