Those could work.a Medium
I think; although 'conduit' makes me think of electric cables more than ghosts/spirits.
My concept for the con score is that they are channeling the power through themselves physically, after basically using rituals to bind the sort of power to their bodies that sorcerers are born with.As a big fan of the Ars Goethia, I'd suggest going with the term ''Key of XYZ'' for the archetypes name. The ''Key'' you use/chose (aka how you deal with the Vestige) indict, in-fiction, how and why you manipulate the Seals of the Vestiges.
Key of the Demonologist (Constantine)
Key of the Ghostwise (ghostbusters! or shaman, I see dead people etc)
Key of the Incarnum (summoner)
Key of the Stars (Chtuhlu Mythos, 4e star-lock)
and I'd vote for an Int class. Its all about making intricate and complex Seals to bind weakened Powers: even if your tough, even if your a smooth talker, should the Vestige break the Seal and somehow recovers from its bound state, you are dead meat. Only someone with a perfect understanding of the hermetic knowledge of binding has chance to reach level 2
I like that, and that type of thing definitely needs a specific name that can be referenced for rules like, "You can only have one XYZ active at a time". Perhaps this is where the term Seal is appropriate? So, Seal of The Shadow King? Hell, you can even have Lesser Key of The Shadow King, and then a Greater Seal of The Shadow King. That sounds hermetic as hell.A modal invocation system would probably work well for a Binder class. Something that lets you swap between "active" soul binds, and eventually gain the ability to have more than one "active" soul bind at certain levels (11th, etc). You can even use small invocation trees, like:
Vestige of the Shadow King
Prerequisite: Binder Level 5.
As an action, you call upon the vestige of Larloch, the Shadow King and remove the benefits of any other vestige. While this vestige is active, you gain advantage on all Charisma (Deception) checks. Additionally, whenever you hit with the Ray of Frost or Chill Touch cantrips, the target understands they have been damaged, but cannot determine you are the source of it.
Whispers of the Shadow King
Prerequisite: Vestige of the Shadow King
While Vestige of the Shadow King is active, casting the Suggestion spell does not require verbal or material components. You may cast the Suggestion spell once per short rest without expending a Binder spell slot.
Hmmmm....The vestige of Apollo (Greek god) grants one creature, chosen by the Binder, a bonus to archery weapons, which become magical and gain a +1more bonus to to-hit and damage rolls. Arrows may be imbued with one of three powers - doubled, accurate, or exploding - which the archer can pick each turn. The archer can "ignore the Loading property" (as the Crossbow feat) so he can rapid fire while under the vestige's influence.
Out of combat, the vestige of Apollo grants the target creature proficiency with the Medicine skill.
Is this something like what you had in mind?
I don't see how that would make sense, because Binders dominate and coerce their vestiges to gain power, and they frequently switch vestiges. A warlock makes a deal with single Patron who gives him access to magical shortcuts for its own purposes.I'm not sure we need a separate class for Binder; I'd prefer "The Vestige" as a Warlock patron and give the subclass more 3.5e Tome of Magic Binder-like qualities a la the Hexblade patron does above and beyond for Bladelocks.
My concept for the con score is that they are channeling the power through themselves physically, after basically using rituals to bind the sort of power to their bodies that sorcerers are born with.
Like, imagine an arcane ritual where you bind part of the essence of a dragon into an elixir made with your own blood, and drink it. That speaks to me of a power that burns out those not strong enough to contain it.
And it’s fun to have the summoner class be extremely hard to break concentration on.
Also also, Sorcerers should cast with Con, IMO.
But...I might compromise and make them Int with con save proficiency, and maybe an ability to risk exhaustion to turn a failed Concentration save into a success.
I would stick with Invocation. That's an accurate word for what the Binder does, and obeys the KISS rule by keeping the terminology familiar.I think that the Invocation ability could be called Seals, and the seals that imbue you with the some part of a greater Power are Vestiges?
Yeah. Hot swapping vestiges was not the core of the Binder class, but definitely a thing they could do. Binders could absolutely be built upon the Warlock chassis, but have enough difference that they should probably be their own class. Binder is to Warlock what Sorcerer is to Wizard.I don't see how that would make sense, because Binders dominate and coerce their vestiges to gain power, and they frequently switch vestiges. A warlock makes a deal with single Patron who gives him access to magical shortcuts for its own purposes.
4e used the Binder term for a more Wizardy-style Warlock and also had a separate Vestige-Pact Warlock for in Arcane Power.
I could also see an Aberrant Mind Sorcerer using Int instead of Cha.Frankly, I think Subclasses should have the possibility to changing your casting stat. I can see a Warlock subclass that translates and finds loopholes in an ancient contract (Int), a Wizard sublass that finds and draws upon leylines (Wis), a Cleric that inspires others through deed and word (Cha), and a Sorcerer that draws upon the heritage of his blood (Con).
That last one is a bit of a joke, you see.
Audience expectationsI keep circling back to wondering if I could make a ritual caster with invocations and no spell slot Spellcasting at all work...
I know I want the class to have ritual casting from level 1, and find familiar on its list, and subclass gives you what you are good at binding at level 1, and then you get better at it when you get your vessel at 3.
none of that necessarily requires normal Spellcasting.
Spells don't necessitate Spellcasting.Audience expectations
Intrigued player: What does a Binder do?
You: A Binder uses magic to draw power from almost-forgotten spirits
Player: If he uses magic, where are his spells?
Certainly you can design a Binder without spells - to be a 'Warlock variant' much like a spell-less Ranger variant - but if you advertise the class as 'a spellcaster' then people will expect a spell list for the class, as a guide to the "flavor" of the Binder based on the spells available.
I can see creating a Binder via Invocations or via spells; either way is good by me, and equally valid.
My knowledge coming in is the 4e Vestige'lock but I missed the 3e Binder. I'm thinking about how to make 'what is a Binder's shtick?' intuitive for people without much background in the concept.
I figure you mean well, so I say this with respect. I’m not here for semantics, pact magic is Spellcasting.Spells don't necessitate Spellcasting.
For example, Warlocks don't have Spellcasting, but they do have Spells.
Warlocks instead have Pact Magic. Which, by the way, is the magic category that 3.5e Binders used (fyi, Clerics and Paladins were said to use lesser Pact Magic due to their solemn vows and oaths).