Psion
Adventurer
Hey all.
Looking back at the course of the campaign over the last year and a half, an interesting phenomenon has occured.
In my campaign I tend to make long term villains that aren't easily defeated. But then, the players need to overcome some obstacles, so I try to make some defeasible villains as well.
The central villains in my current campaign are the followers of a death goddess (human and drow), and an oppressive empire threatening the kingdom. However, I made up a cabal of evil mages called the arcane alliance that was intended to be a defeasible challenge.
However, seemingly due to my willingness to mix it up with the party more regularly than with the high-ups of the other groups, the arcane alliance has become more of a personal vendeatta for the party, especially where one particular villainess is concerned-- a female summoner named galea. Given this, I sort of stretched the role of the arcane alliance in the campaign way beyond what I had intended, and they have become staple villains in my game.
Anyone else have minor villains that have taken on a life of their own?
Looking back at the course of the campaign over the last year and a half, an interesting phenomenon has occured.
In my campaign I tend to make long term villains that aren't easily defeated. But then, the players need to overcome some obstacles, so I try to make some defeasible villains as well.
The central villains in my current campaign are the followers of a death goddess (human and drow), and an oppressive empire threatening the kingdom. However, I made up a cabal of evil mages called the arcane alliance that was intended to be a defeasible challenge.
However, seemingly due to my willingness to mix it up with the party more regularly than with the high-ups of the other groups, the arcane alliance has become more of a personal vendeatta for the party, especially where one particular villainess is concerned-- a female summoner named galea. Given this, I sort of stretched the role of the arcane alliance in the campaign way beyond what I had intended, and they have become staple villains in my game.
Anyone else have minor villains that have taken on a life of their own?