Fanog
First Post
This situation came up in our game last night: The party was fighting a black pudding. They didn't recognize it as such, and happely started hacking it apart with their magic swords and rapiers. I initially forgot about the acid effect on items, so I asked them to make Reflex saves the round after they attacked. Succes meant they managed to lose the residue of acid on the weapons, failure meant the adic had eaten away part of the weapon. Minor penalty on damage, the enchantments were still fine though. A Make Whole fixed the weapons the next day.
Now, the Ooze description just says that any weapon is affected. Is there a general rule that makes magic weapons immune to this? I think the monsters description would have said so if magic weapons were safe. Could it be that it doesn't need to specify this, because there's a general rule for this?
Thanks for taking the time.
Fanog
Now, the Ooze description just says that any weapon is affected. Is there a general rule that makes magic weapons immune to this? I think the monsters description would have said so if magic weapons were safe. Could it be that it doesn't need to specify this, because there's a general rule for this?
Thanks for taking the time.

Fanog