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Black Spine, Red Blood: A Dark Sun 3.5 Campaign
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<blockquote data-quote="Jarval" data-source="post: 1451660" data-attributes="member: 421"><p>Here's my character. I'm still thinking up a good name for him, I haven't yet typed up his background, and I'm still figuring out what equipment he'll have, but this should give you a fair idea of where I'm heading.</p><p></p><p>A couple of things worth noting: </p><p><strong>1)</strong> I'm using the swatter as my character's primary weapon. This is an exotic weapon taken from p 34 of the Dark Sun 3 PDF file taken from Athas.org.</p><p><strong>2)</strong> Since Half-Giants are large, I've scaled up his weapons and armour according to the rules laid out in the 3.5 SRD. Annoyingly, the Athas.org weapon list also doesn't include Large stats for the weapons, so I've had to do the scaling for the swatter as well. If someone feels like checking over the weapon stats just to be sure I've not made any mistakes, I'd be grateful.</p><p></p><p></p><p></p><p><strong>Half-Giant Brute 9, Good</strong></p><p></p><p>STR 26 (+8) (10 points, +8 racial, +2 levels)</p><p>DEX 12 (+1) (6 points, -2 racial)</p><p>CON 18 (+4) (8 points, +4 racial)</p><p>INT 8 (-1) (4 points, -4 racial)</p><p>WIS 8 (-1) (4 points, -4 racial)</p><p>CHA 8 (-1) (4 points, -4 racial)</p><p></p><p></p><p><strong>Combat Stats:</strong></p><p>Base Attack Bonus: +10/+5</p><p>Melee: +17/+12 [+10/+5 BAB, +8 STR, -1 Size]</p><p>Ranged: +10/+5 [+10/+5 BAB, +1 DEX, -1 Size]</p><p>Hit Points: ??? [2d8 + 9d12 (levels) + 44 (CON)]</p><p>Armor Class: 13 [10 + 1 (DEX) + 2 (Natural) + ]</p><p>Initiative: +1 [+1 DEX]</p><p>Movement Rate: 50 feet [40 feet base + 10 Fast Movement]</p><p></p><p><strong>Attacks per round:</strong></p><p>Masterwork Large Swatter (+18/+13 to hit, 3d8+8 damage, Crit 20/x4)</p><p>Masterwork Large Mighty (+8) Composite Longbow (+10/+5 to hit, 2d6+8 damage, Rng 110 ft, Crit x3)</p><p>Large Unarmed Strike (+17/+12 to hit, 1d4+8 dmg, Crit 20/x2)</p><p></p><p><strong>Armor:</strong></p><p>None</p><p></p><p></p><p><strong>Saving Throws:</strong></p><p>Fort: +13 [+9 base, +4 CON]</p><p>Ref: +4 [+3 base, +1 DEX]</p><p>Will: +2 [+3 base, -1 WIS]</p><p></p><p></p><p><strong>Feats:</strong></p><p>Improved Unarmed Strike (1st level feat)</p><p>Exotic Weapon Proficiency (Swatter) (3rd level feat)</p><p>Power Attack (6th level feat)</p><p>Cleave (9th level feat)</p><p></p><p></p><p><strong>Skills:</strong></p><p>Climb +15 (7 ranks, +8 STR)</p><p>Jump +15 (7 ranks, +8 STR)</p><p>Intimidate +8 (9 ranks, -1 CHA)</p><p>Survival +8 (9 ranks, -1 WIS)</p><p></p><p></p><p><strong>Languages:</strong></p><p>Common.</p><p></p><p></p><p><strong>Special Abilities:</strong></p><p>2d8 racial hit dice (giving +1 BAB, Fort +3, Ref +0, Will +0, 5 skill points).</p><p>Large Size.</p><p>Darkvision, 60' range.</p><p>+2 Natural Armour.</p><p>Favored Class: Brute.</p><p>Level Adjustment +1.</p><p>Fast Movement.</p><p>Rage 3/day.</p><p>Uncanny Dodge.</p><p>Trap Sense +3.</p><p>Improved Uncanny Dodge.</p><p></p><p></p><p><strong>Current XP:</strong></p><p>Current: </p><p>Next Level:</p></blockquote><p></p>
[QUOTE="Jarval, post: 1451660, member: 421"] Here's my character. I'm still thinking up a good name for him, I haven't yet typed up his background, and I'm still figuring out what equipment he'll have, but this should give you a fair idea of where I'm heading. A couple of things worth noting: [b]1)[/b] I'm using the swatter as my character's primary weapon. This is an exotic weapon taken from p 34 of the Dark Sun 3 PDF file taken from Athas.org. [b]2)[/b] Since Half-Giants are large, I've scaled up his weapons and armour according to the rules laid out in the 3.5 SRD. Annoyingly, the Athas.org weapon list also doesn't include Large stats for the weapons, so I've had to do the scaling for the swatter as well. If someone feels like checking over the weapon stats just to be sure I've not made any mistakes, I'd be grateful. [b]Half-Giant Brute 9, Good[/b] STR 26 (+8) (10 points, +8 racial, +2 levels) DEX 12 (+1) (6 points, -2 racial) CON 18 (+4) (8 points, +4 racial) INT 8 (-1) (4 points, -4 racial) WIS 8 (-1) (4 points, -4 racial) CHA 8 (-1) (4 points, -4 racial) [b]Combat Stats:[/b] Base Attack Bonus: +10/+5 Melee: +17/+12 [+10/+5 BAB, +8 STR, -1 Size] Ranged: +10/+5 [+10/+5 BAB, +1 DEX, -1 Size] Hit Points: ??? [2d8 + 9d12 (levels) + 44 (CON)] Armor Class: 13 [10 + 1 (DEX) + 2 (Natural) + ] Initiative: +1 [+1 DEX] Movement Rate: 50 feet [40 feet base + 10 Fast Movement] [b]Attacks per round:[/b] Masterwork Large Swatter (+18/+13 to hit, 3d8+8 damage, Crit 20/x4) Masterwork Large Mighty (+8) Composite Longbow (+10/+5 to hit, 2d6+8 damage, Rng 110 ft, Crit x3) Large Unarmed Strike (+17/+12 to hit, 1d4+8 dmg, Crit 20/x2) [b]Armor:[/b] None [b]Saving Throws:[/b] Fort: +13 [+9 base, +4 CON] Ref: +4 [+3 base, +1 DEX] Will: +2 [+3 base, -1 WIS] [b]Feats:[/b] Improved Unarmed Strike (1st level feat) Exotic Weapon Proficiency (Swatter) (3rd level feat) Power Attack (6th level feat) Cleave (9th level feat) [b]Skills:[/b] Climb +15 (7 ranks, +8 STR) Jump +15 (7 ranks, +8 STR) Intimidate +8 (9 ranks, -1 CHA) Survival +8 (9 ranks, -1 WIS) [b]Languages:[/b] Common. [b]Special Abilities:[/b] 2d8 racial hit dice (giving +1 BAB, Fort +3, Ref +0, Will +0, 5 skill points). Large Size. Darkvision, 60' range. +2 Natural Armour. Favored Class: Brute. Level Adjustment +1. Fast Movement. Rage 3/day. Uncanny Dodge. Trap Sense +3. Improved Uncanny Dodge. [b]Current XP:[/b] Current: Next Level: [/QUOTE]
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