Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Dog Soul Hosted Forum
[Blast] and [Transmute]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sepulchrave II" data-source="post: 3188107" data-attributes="member: 4303"><p>My initial reaction is that the scale of this spell needs to be reduced dramatically, and that maybe it should be split into 2 area effects: 40 x 20-ft cubes (S) (for<em> rock to mud/mud to rock</em>) and a 40-ft. radius burst effect at 1200ft. for <em>stone to flesh/metal to wood</em>. Increased area factors can still be later applied to make this very large effect.</p><p></p><p>I'd fold <em>rock to mud</em> and its reverse into the same subseed. I'd give it lots of flexibility: "You absolutely determine the composition of a volume of lithic matter, designating its consistency as anything from the softest mud to the hardest granite." I'd extend it to affect worked stone, stone of any hardness, and magically treated stone (with an opposed caster level check), and eliminate its 10-ft depth cap. It's also now an instantaneous spell, instead of permanent - which should be worth something. It's offensive (it can affect stone or earth creatures) - Maybe it can be a save-or-die effect against this very narrow group: possibly with the inclusion of an invisible [slay] secondary seed. I'd retain its shapeability (S) - this is a very useful benefit.</p><p></p><p>I'd also provide an epic benefit to <em>flesh to stone</em>: <em>break enchantment</em> and nonepic <em>stone to flesh</em> should be unable to reverse it. Only <em>wish, miracle</em> and an epic <em>stone to flesh</em> from [transmute] should be able to undo it. I wonder about epic [dispel] - it should probably have the ability, as well.</p><p></p><p>I'm thinking that <em>limited wish</em> should be dropped from the possible restorative spells for <em>transmute metal to wood</em> and I'm tempted to eliminate the item SR altogether, or maybe reduce it to 10+ caster level for a hefty internal factor.</p></blockquote><p></p>
[QUOTE="Sepulchrave II, post: 3188107, member: 4303"] My initial reaction is that the scale of this spell needs to be reduced dramatically, and that maybe it should be split into 2 area effects: 40 x 20-ft cubes (S) (for[I] rock to mud/mud to rock[/I]) and a 40-ft. radius burst effect at 1200ft. for [I]stone to flesh/metal to wood[/I]. Increased area factors can still be later applied to make this very large effect. I'd fold [I]rock to mud[/I] and its reverse into the same subseed. I'd give it lots of flexibility: "You absolutely determine the composition of a volume of lithic matter, designating its consistency as anything from the softest mud to the hardest granite." I'd extend it to affect worked stone, stone of any hardness, and magically treated stone (with an opposed caster level check), and eliminate its 10-ft depth cap. It's also now an instantaneous spell, instead of permanent - which should be worth something. It's offensive (it can affect stone or earth creatures) - Maybe it can be a save-or-die effect against this very narrow group: possibly with the inclusion of an invisible [slay] secondary seed. I'd retain its shapeability (S) - this is a very useful benefit. I'd also provide an epic benefit to [I]flesh to stone[/I]: [I]break enchantment[/I] and nonepic [I]stone to flesh[/I] should be unable to reverse it. Only [I]wish, miracle[/I] and an epic [I]stone to flesh[/I] from [transmute] should be able to undo it. I wonder about epic [dispel] - it should probably have the ability, as well. I'm thinking that [I]limited wish[/I] should be dropped from the possible restorative spells for [I]transmute metal to wood[/I] and I'm tempted to eliminate the item SR altogether, or maybe reduce it to 10+ caster level for a hefty internal factor. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Dog Soul Hosted Forum
[Blast] and [Transmute]
Top