Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Dog Soul Hosted Forum
[Blast] and [Transmute]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cheiromancer" data-source="post: 3188255" data-attributes="member: 141"><p>The item SR is unique, as far as I know, to <em>transmute metal to wood</em>. Perhaps it should stay that way; <s>let's try it at 10 + caster level for a -6 mitigation factor.</s> <span style="color: DarkOrange">No save for magic items? That might be a little harsh. How about a weaker version of SR instead?</span> And I think you are right about the massive areas. I was thinking about battle-field effects the last few days, but now I'm back-peddling.</p><p></p><p>The reversible aspect of <em>flesh to stone</em> has always bugged me. If it were a permanent curse I could see that a specialized spell could reverse it, but instantaneous effects aren't supposed to leave behind any magical residue that can be undone. As the description of <em>dispel magic</em> says, "The effect of a spell with an instantaneous duration can’t be dispelled, because the magical effect is already over before the <em>dispel magic</em> can take effect." Spells that reconstruct a creature or object should be the only things that work (CLW or <em>raise dead</em> or something). I wonder: If you use <em>true seeing</em> to examine a group of statues, can you tell which one are really people? I bet you could.</p><p></p><p>Which makes me think that <em>flesh to stone</em> is really a permanent curse not subject to generic dispels (i.e. to any effect that doesn't call it out fairly specifically), I wonder if it could be given a (D)- make it so the caster could restore the petrified individual to flesh. Combined with epic irreversibility that would be quite neat. </p><p></p><p>BTW, the reference to <em>break enchantment</em> reversing <em>flesh to stone</em> is not in the SRD. And it contradicts the line where it says that "if the spell is one that cannot be dispelled by dispel magic, break enchantment works only if that spell is 5th level or lower.</p><p></p><p>The rules forum people think that the reference to <em>flesh to stone</em> in the PHB description is to provide an example of an instantaneous transmutation, not a declaration that <em>break enchantment</em> would actually work on it. This is not an obvious reading, but it does resolve the contradiction and explain why the SRD omits it.</p><p></p><p><em>Break enchantment</em> can apparently reverse <em>awaken</em> and <em>reincarnate</em>. <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> </p><p></p><p>I'll incorporate the changes soon.</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 3188255, member: 141"] The item SR is unique, as far as I know, to [i]transmute metal to wood[/i]. Perhaps it should stay that way; [s]let's try it at 10 + caster level for a -6 mitigation factor.[/s] [color=DarkOrange]No save for magic items? That might be a little harsh. How about a weaker version of SR instead?[/color] And I think you are right about the massive areas. I was thinking about battle-field effects the last few days, but now I'm back-peddling. The reversible aspect of [i]flesh to stone[/i] has always bugged me. If it were a permanent curse I could see that a specialized spell could reverse it, but instantaneous effects aren't supposed to leave behind any magical residue that can be undone. As the description of [i]dispel magic[/i] says, "The effect of a spell with an instantaneous duration can’t be dispelled, because the magical effect is already over before the [I]dispel magic[/I] can take effect." Spells that reconstruct a creature or object should be the only things that work (CLW or [i]raise dead[/i] or something). I wonder: If you use [i]true seeing[/i] to examine a group of statues, can you tell which one are really people? I bet you could. Which makes me think that [i]flesh to stone[/i] is really a permanent curse not subject to generic dispels (i.e. to any effect that doesn't call it out fairly specifically), I wonder if it could be given a (D)- make it so the caster could restore the petrified individual to flesh. Combined with epic irreversibility that would be quite neat. BTW, the reference to [i]break enchantment[/i] reversing [i]flesh to stone[/i] is not in the SRD. And it contradicts the line where it says that "if the spell is one that cannot be dispelled by dispel magic, break enchantment works only if that spell is 5th level or lower. The rules forum people think that the reference to [i]flesh to stone[/i] in the PHB description is to provide an example of an instantaneous transmutation, not a declaration that [i]break enchantment[/i] would actually work on it. This is not an obvious reading, but it does resolve the contradiction and explain why the SRD omits it. [i]Break enchantment[/i] can apparently reverse [i]awaken[/i] and [i]reincarnate[/i]. :uhoh: I'll incorporate the changes soon. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Dog Soul Hosted Forum
[Blast] and [Transmute]
Top