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Bleach - Millenium of Souls (Recruiting)
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<blockquote data-quote="Jemal" data-source="post: 4280679" data-attributes="member: 9026"><p>Did a bit of an update to my character while I waited..</p><p></p><p>[sblock=Becka Unreleased]</p><p>Becka Jens, Third seat of the First Protection Squad.</p><p>Power level 5</p><p></p><p>Abilities: </p><p>STR 12 (+1)</p><p>DEX 12 (+1)</p><p>CON 14 (+2)</p><p>INT 10 (+0)</p><p>WIS 14 (+2)</p><p>CHA 14 (+2)</p><p></p><p>Combat : *Base Attack 2, Base Defense 2*</p><p></p><p>Attacks: (Melee+4, Ranged +2)</p><p>Martial Arts (+6 atk, Save DC 19).</p><p>Way of Destruction (+6 atk, Save DC 19)</p><p></p><p>Initiative: +1; Speed: 100 (Flash Step 200' Swift)</p><p>Defense +4 (3 dodge), </p><p>Saves: Toughness +6 Impervious*Physical* (4 protection + 2 con); Reflects Melee</p><p>Fort +8 (6 base + 2 con), Reflex +8 (7 base + 1 dex), Will +8 (6 base + 2 wis)</p><p></p><p>Skills: (20 ranks) </p><p>Acrobatics +5(4 ranks), Bluff +10(4 ranks), Notice +6(4 ranks), Sense Motive+10 (8 ranks)</p><p></p><p>Feats: Assessment, Attack Focus(Melee)X2, Attack Specialization(Martial Arts), Attractive, Distract(Bluff), Dodge FocusX2, Evasion, Uncanny DodgeX2(Hearing, Sight), All-out Attack, Accurate Attack, Defensive Attack, Power Attack</p><p></p><p>Powers: </p><p>Martial Arts (17pp) [Container Rank 4]</p><p> - Offensive Strike: [Strike rank 3, PF:Mighty]</p><p> - Counter-attack [Protection Rank 4, Impervious(6)/Reflective(6){melee} Flaw: Impervious is Physical only]</p><p>Flash-Step (5pp) [Teleport Rank 2, Action: Swift, PF: Change Direction]</p><p>Demon Magic (5pp)[Magic Rank 5, Flaw: Distracting, Drawback: Full Power]</p><p> - Way of Destruction: [Blast rank 4, PF: AccurateX2]</p><p>Speed (1pp) [Speed Rank 1, 10mph]</p><p></p><p>Tradeoffs: -1Dmg/+1Atk, -1Def/+1Toughness</p><p>COST: 16 Abilities + 5 Skills + 15 Feats + 28 Powers + 27 Combat/Saves -1 Drawback= 90/90</p><p>[/sblock]</p><p></p><p>[sblock=Release (Lash out, Flarestar!)]</p><p>SHIKAI (RELEASE)</p><p>Power level 10</p><p></p><p>Abilities: </p><p>STR 14 (+2)</p><p>DEX 18 (+4)</p><p>CON 18 (+4)</p><p>INT 10 (+0)</p><p>WIS 14 (+2)</p><p>CHA 14 (+2)</p><p></p><p>Combat : *Base Attack 4, Base Defense 2*</p><p></p><p>Attacks: (Melee+10, Ranged +4)</p><p>Martial Arts (+10 atk, Toughness Save DC 25. Melee)</p><p>Whip Strike (+12 atk, Toughness Save DC 23. Range 50)</p><p>Way of Destruction (+10 atk, Toughness Save DC 25. Range Increment 100, Max 1000, Homing)</p><p>Paralyzing Burn (+10 atk, Will save DC 20. Range 50)</p><p>Whip Choke (+10 atk, Fort save DC 20. Range 50)</p><p>Trip (+10 atk, Opposed Trip check:+10 vs lower of dex/str. Range 50)</p><p>*+19 grapple*</p><p></p><p>Initiative: +12; Speed: 500(Flash Step 300' swift)</p><p>Defense +8 (6 dodge)</p><p>Saves: Toughness +11 Impervious*Physical* (7 protection + 4 con), Reflects Melee</p><p>Fort +12 (8 base + 4 con), Reflex +12 (8 base + 4 dex), Will +10 (8 base + 2 wis)</p><p></p><p>Skills: (32 ranks) </p><p>Acrobatics +12(8 ranks), Bluff +14(8 ranks), Notice +10(8 ranks), Sense Motive+14(12 ranks)</p><p></p><p>Feats: Assessment, Attack Focus(melee)X6, Attractive, Distract(Bluff), Dodge FocusX6, Evasion, Uncanny DodgeX2(Hearing, Sight), All-out attack, Accurate Attack, Defensive Attack, Power Attack</p><p></p><p>Powers: </p><p>Flame Whip (20pp) [Array, Rank 10, Drawback: Reduced RangeX3(1 range increment)]</p><p> - Whip (10)[Elongation Rank 5, Action: Swift, PF: Dynamic, Flaw: Only functions on Flame Whip Array(-1)]</p><p> - Whip Strike (8)[Strike Rank 6, PF: Mighty, Accurate]</p><p> - Paralyzing Burn (10)[Paralyze Rank 10]</p><p> - Trip (6)[Trip Rank 10 PF: Improved Trip, Range: Melee]</p><p> - Whip Choke (10)[Suffocate Rank 10, Range: Melee]</p><p>Martial Arts (38 pp) [Container Rank 8]</p><p> - Offensive Strike [Strike Rank 8, PF: Mighty]</p><p> - Counter-Attack [Protection Rank 8, Impervious(12), Reflective(12){Melee} Flaw: Impervious is Physical only]</p><p> - Training [Improved InitiativeX2, Grappling Finesse]</p><p>Flash-Step (7pp) [Teleport Rank 3, Action: Swift, PF: Change Direction]</p><p>Demon Magic (12pp)[Magic Rank 12, Distracting, Drawback: Full Power]</p><p> - Way of Destruction: [Blast rank 10, PF: AccurateX3, Homing]</p><p>Speed (2pp) [Speed Rank 2, 50mph]</p><p></p><p>Drawbacks: [Flame Whip Array has max 1 range increment with elongation] -3</p><p>Tradeoffs: -2Dmg/+2Atk(Whip Strike), -2 Defense/+2 Toughness</p><p>COST: 28 Abilities + 9 Skills + 22 Feats + 79 Powers + 36 Combat/Saves -4 drawback= 170/170</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Jemal, post: 4280679, member: 9026"] Did a bit of an update to my character while I waited.. [sblock=Becka Unreleased] Becka Jens, Third seat of the First Protection Squad. Power level 5 Abilities: STR 12 (+1) DEX 12 (+1) CON 14 (+2) INT 10 (+0) WIS 14 (+2) CHA 14 (+2) Combat : *Base Attack 2, Base Defense 2* Attacks: (Melee+4, Ranged +2) Martial Arts (+6 atk, Save DC 19). Way of Destruction (+6 atk, Save DC 19) Initiative: +1; Speed: 100 (Flash Step 200' Swift) Defense +4 (3 dodge), Saves: Toughness +6 Impervious*Physical* (4 protection + 2 con); Reflects Melee Fort +8 (6 base + 2 con), Reflex +8 (7 base + 1 dex), Will +8 (6 base + 2 wis) Skills: (20 ranks) Acrobatics +5(4 ranks), Bluff +10(4 ranks), Notice +6(4 ranks), Sense Motive+10 (8 ranks) Feats: Assessment, Attack Focus(Melee)X2, Attack Specialization(Martial Arts), Attractive, Distract(Bluff), Dodge FocusX2, Evasion, Uncanny DodgeX2(Hearing, Sight), All-out Attack, Accurate Attack, Defensive Attack, Power Attack Powers: Martial Arts (17pp) [Container Rank 4] - Offensive Strike: [Strike rank 3, PF:Mighty] - Counter-attack [Protection Rank 4, Impervious(6)/Reflective(6){melee} Flaw: Impervious is Physical only] Flash-Step (5pp) [Teleport Rank 2, Action: Swift, PF: Change Direction] Demon Magic (5pp)[Magic Rank 5, Flaw: Distracting, Drawback: Full Power] - Way of Destruction: [Blast rank 4, PF: AccurateX2] Speed (1pp) [Speed Rank 1, 10mph] Tradeoffs: -1Dmg/+1Atk, -1Def/+1Toughness COST: 16 Abilities + 5 Skills + 15 Feats + 28 Powers + 27 Combat/Saves -1 Drawback= 90/90 [/sblock] [sblock=Release (Lash out, Flarestar!)] SHIKAI (RELEASE) Power level 10 Abilities: STR 14 (+2) DEX 18 (+4) CON 18 (+4) INT 10 (+0) WIS 14 (+2) CHA 14 (+2) Combat : *Base Attack 4, Base Defense 2* Attacks: (Melee+10, Ranged +4) Martial Arts (+10 atk, Toughness Save DC 25. Melee) Whip Strike (+12 atk, Toughness Save DC 23. Range 50) Way of Destruction (+10 atk, Toughness Save DC 25. Range Increment 100, Max 1000, Homing) Paralyzing Burn (+10 atk, Will save DC 20. Range 50) Whip Choke (+10 atk, Fort save DC 20. Range 50) Trip (+10 atk, Opposed Trip check:+10 vs lower of dex/str. Range 50) *+19 grapple* Initiative: +12; Speed: 500(Flash Step 300' swift) Defense +8 (6 dodge) Saves: Toughness +11 Impervious*Physical* (7 protection + 4 con), Reflects Melee Fort +12 (8 base + 4 con), Reflex +12 (8 base + 4 dex), Will +10 (8 base + 2 wis) Skills: (32 ranks) Acrobatics +12(8 ranks), Bluff +14(8 ranks), Notice +10(8 ranks), Sense Motive+14(12 ranks) Feats: Assessment, Attack Focus(melee)X6, Attractive, Distract(Bluff), Dodge FocusX6, Evasion, Uncanny DodgeX2(Hearing, Sight), All-out attack, Accurate Attack, Defensive Attack, Power Attack Powers: Flame Whip (20pp) [Array, Rank 10, Drawback: Reduced RangeX3(1 range increment)] - Whip (10)[Elongation Rank 5, Action: Swift, PF: Dynamic, Flaw: Only functions on Flame Whip Array(-1)] - Whip Strike (8)[Strike Rank 6, PF: Mighty, Accurate] - Paralyzing Burn (10)[Paralyze Rank 10] - Trip (6)[Trip Rank 10 PF: Improved Trip, Range: Melee] - Whip Choke (10)[Suffocate Rank 10, Range: Melee] Martial Arts (38 pp) [Container Rank 8] - Offensive Strike [Strike Rank 8, PF: Mighty] - Counter-Attack [Protection Rank 8, Impervious(12), Reflective(12){Melee} Flaw: Impervious is Physical only] - Training [Improved InitiativeX2, Grappling Finesse] Flash-Step (7pp) [Teleport Rank 3, Action: Swift, PF: Change Direction] Demon Magic (12pp)[Magic Rank 12, Distracting, Drawback: Full Power] - Way of Destruction: [Blast rank 10, PF: AccurateX3, Homing] Speed (2pp) [Speed Rank 2, 50mph] Drawbacks: [Flame Whip Array has max 1 range increment with elongation] -3 Tradeoffs: -2Dmg/+2Atk(Whip Strike), -2 Defense/+2 Toughness COST: 28 Abilities + 9 Skills + 22 Feats + 79 Powers + 36 Combat/Saves -4 drawback= 170/170 [/sblock] [/QUOTE]
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