Garthanos
Arcadian Knight
Alternatively, you could just not track ammo!
That's high on my option list but not necessarily
everyones cup of tea.... alternatively you can allow
players to purchase higher quality ammo -- this
makes interesting sense stronger/better balanced
equipment break less often or get lost less often
if you do "fancy tricks" with them.
fancy tricks such as affecting more than one enemy
with a single piece of equipment.
A far more interesting description of blinding barrage
might be. Tossing my dagger i hit an artery of one
target just right causing the blood to splatter even
in to the eyes of a near by allies who stumble into
another blade or nearby hazard.
or the dagger hits deflecting off the bucket helm of one enemy
knocking it out of place so he cant see and cuts
the forehead of his ally further back so it bleeds into his face.
Two blind enemys and one high quality dagger thrown.
And how about 3 enemies..2 nearby and one farther back
I could skin it thus... I slash a broad sweep slash
catching the bridge of one nose and the pommel hits the
other -- I reverse it and throw it knocking the flag
post on the head of the final one further back The
flag falls in his face...
The spinning weaving running high slash which ends in the rogue
being back where he started somebody mentioned is
something you could use when you have a lot of enemies.
Im not fond of letting equipment tracking becoming a damper
on imaginations... that does not seem in the spirit of D&D.
(no matter what you pull out of the quote box).
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