Theo R Cwithin
I cast "Baconstorm!"
My head is swimming thinking about this.
What is the miss chance for an attack against a creature that has both an invisibility and a blink effect up?
I don't think this is clear by RAW, and I have a feeling how I'd rule... but I'd like to see other opinions. Or if sbdy can point me to a faq or something official, that would be great, as well.
FWIW, here's my interpretation:
[sblock]
The miss chance for invis and blink arise for different reasons: Miss chance for invis arise because target can't be seen.
I suspect the RAW interpretation is that invis+blink gives a 50% miss chance, regardless. However, this means for two attackers without see invis, the one with a ghost touch weapon is just as likely to hit as the one without. I think the ghost-touch weapon ought to give an advantage, call it 30% to be consistent with the above numbers. So I am ruling:
[/sblock]
What is the miss chance for an attack against a creature that has both an invisibility and a blink effect up?
I don't think this is clear by RAW, and I have a feeling how I'd rule... but I'd like to see other opinions. Or if sbdy can point me to a faq or something official, that would be great, as well.
FWIW, here's my interpretation:
[sblock]
The miss chance for invis and blink arise for different reasons: Miss chance for invis arise because target can't be seen.
Miss chance for blink arises partly because target changes between seen/not seen, and partly because sometimes target changes between physically there/not there.invis has miss chance 50%
- see invis reduces this to 0%
For this reason, I think the miss chance for the two effects ought to stack, at least to a degree.blink has miss chance 50%
- see invis reduces this to 20%
- ghost touch reduces this to 20%
- both see invis + ghost touch reduce this to 0%
I suspect the RAW interpretation is that invis+blink gives a 50% miss chance, regardless. However, this means for two attackers without see invis, the one with a ghost touch weapon is just as likely to hit as the one without. I think the ghost-touch weapon ought to give an advantage, call it 30% to be consistent with the above numbers. So I am ruling:
Well, there it is. Apologies if it's a a bit confusing to read; I just threw it out there without much editing.blink + invis has miss chance 80%
- ghost-touch reduces this to 50% (same as for normal weapon vs invis.)
- see invis reduces this to 20% (normal for blink-only case)
- see invis + ghost touch reduce this to 0%
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