Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Blockchain and RPGs: When Fantasy Meets (Digital) Reality
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rygar" data-source="post: 7770141" data-attributes="member: 6756765"><p>This is overkill. A QR code with a log can do the same thing and is an order of magnitude more simple in RPGs, or signed certificates, etc. </p><p></p><p>"<p style="text-align: left"><span style="color: #3E3E3E"><span style="font-family: 'Tahoma'">Cryptokitty demonstrated that permanency has long-reaching effects for the value of a virtual object, and even a virtual being. Which is where RPGs come into the picture."</span></span></p> <p style="text-align: left"><span style="color: #3E3E3E"><span style="font-family: 'Tahoma'"></span></span></p> <p style="text-align: left"><span style="color: #3E3E3E"><span style="font-family: 'Tahoma'">I can replace "Cryptokitty" with "Everquest", "Asheron's Call", "Magic the Gathering Online", and many many others and pull up the same statement someone made years ago. Virtual objects have no value, because the only one that owns them is the company that created the software that supports it. As soon as the game goes defunct, whether through the company closing or people moving on, all value disappears and you're left with literally nothing.</span></span></p> <p style="text-align: left"><span style="color: #3E3E3E"><span style="font-family: 'Tahoma'"></span></span></p> <p style="text-align: left"><span style="color: #3E3E3E"><span style="font-family: 'Tahoma'">I also doubt that Blockchains can handle RPG Characters. A blockchain works because some immutable thing is discovered and can be guaranteed to be un-forgeable. RPG Characters must be mutable, so how does anyone verify the block is not tampered with if the block must be tampered with during use?</span></span></p> <p style="text-align: left"><span style="color: #3E3E3E"><span style="font-family: 'Tahoma'"></span></span></p> <p style="text-align: left"><span style="color: #3E3E3E"><span style="font-family: 'Tahoma'">Put a QR code on it and be done, developing obscenely complex math algorithms just to store an RPG character or item is the definition of over-engineering.</span></span></p> <p style="text-align: left"><span style="color: #3E3E3E"><span style="font-family: 'Tahoma'"></span></span></p></blockquote><p></p>
[QUOTE="Rygar, post: 7770141, member: 6756765"] This is overkill. A QR code with a log can do the same thing and is an order of magnitude more simple in RPGs, or signed certificates, etc. "[LEFT][COLOR=#3E3E3E][FONT=Tahoma]Cryptokitty demonstrated that permanency has long-reaching effects for the value of a virtual object, and even a virtual being. Which is where RPGs come into the picture." I can replace "Cryptokitty" with "Everquest", "Asheron's Call", "Magic the Gathering Online", and many many others and pull up the same statement someone made years ago. Virtual objects have no value, because the only one that owns them is the company that created the software that supports it. As soon as the game goes defunct, whether through the company closing or people moving on, all value disappears and you're left with literally nothing. I also doubt that Blockchains can handle RPG Characters. A blockchain works because some immutable thing is discovered and can be guaranteed to be un-forgeable. RPG Characters must be mutable, so how does anyone verify the block is not tampered with if the block must be tampered with during use? Put a QR code on it and be done, developing obscenely complex math algorithms just to store an RPG character or item is the definition of over-engineering. [/FONT][/COLOR][/LEFT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Blockchain and RPGs: When Fantasy Meets (Digital) Reality
Top