grimslade
Krampus ate my d20s
Themes and Backgrounds
I like this. I like the chunky breakdown between 'Class only at my table' to 'backgrounds and themes but no subs' to 'mix and match what you like'. You can have a BECMI/OSRIC style player sit at a table with CharOp 3.x masters and new players playing the same game. It also seems to place character creation back to a logical grouping. It also lends itself to being a campaign specific style of Character Creation.
The proof is in the eating, if there is imbalance or sucker choices that Monte was a fan of in the creation of 3E, this will be so much wasted paper as folks separate the wheat from the chaff.
The Prestige Theme at 6th level points to a different break up of tiers from 4E. Maybe hearkening back to BECMI style of tier definition.
1-5 level beginner/basic/OSRIC tier, Single attacks, limited AoE, small healing lower magic item abilities
6-10 Prestige tier, new theme to add feats/ feat paths, multiple attacks, Save or Suck, AoE begins to grow, basic tier enemies become minion like, flight and teleport appear
11-15 Paragon tier, Name levels! Divergent paths Kingdom/legacy management vs. higher powered dungeon crawls
16-20 Planar tier, 20 silver a day tours of Sigil and City of Bronze
20+ Epic Tier, tell Orcus his mother was bit clingy last night and a terrible breakfast cook.
I like this. I like the chunky breakdown between 'Class only at my table' to 'backgrounds and themes but no subs' to 'mix and match what you like'. You can have a BECMI/OSRIC style player sit at a table with CharOp 3.x masters and new players playing the same game. It also seems to place character creation back to a logical grouping. It also lends itself to being a campaign specific style of Character Creation.
The proof is in the eating, if there is imbalance or sucker choices that Monte was a fan of in the creation of 3E, this will be so much wasted paper as folks separate the wheat from the chaff.
The Prestige Theme at 6th level points to a different break up of tiers from 4E. Maybe hearkening back to BECMI style of tier definition.
1-5 level beginner/basic/OSRIC tier, Single attacks, limited AoE, small healing lower magic item abilities
6-10 Prestige tier, new theme to add feats/ feat paths, multiple attacks, Save or Suck, AoE begins to grow, basic tier enemies become minion like, flight and teleport appear
11-15 Paragon tier, Name levels! Divergent paths Kingdom/legacy management vs. higher powered dungeon crawls
16-20 Planar tier, 20 silver a day tours of Sigil and City of Bronze
20+ Epic Tier, tell Orcus his mother was bit clingy last night and a terrible breakfast cook.