What I want from the paladin
1. Detect supernatural evil in the following: people (e.g, evil priests, possession by evil spirits), outsiders (demons, devils, etc.), intelligent undead, and locations: I would prefer this being a bonus to a skill check rather than automatic. Maybe have various DC based upon how strong the aura of evil is.
2. Augury (Visions from God. Example: Joan of Arc having visions from god)
3. Channel Charisma bonus to strength (example: Galahad claiming that his faith improved his strength). This provides a temporary bonus to strength for damage, strength rolls, to hit (if based on strength), etc.
4. Lay Hands (example: Lancelot healing in some stories)
5. Smite supernatural evil (see detect evil for types of creatures)
6. Divine Grace: Charisma bonus to saves (but I think clerics should get this as well)
7. Turn Undead (should also be available to Good people with strong faith)
8. Must be lawful good
9. No actual spells. Look at the various stories of Lancelot, Galahad, Percival, and Bors for abilities.
Cavalier would be either a) a separate class (non divine gifted knight) or b) a theme that could be applied to the fighter and paladin.
Mounts would be an option and not built into the class as mandatory
There would be a separate Holy Warrior Class that could be customized to individual deities.
1. Detect supernatural evil in the following: people (e.g, evil priests, possession by evil spirits), outsiders (demons, devils, etc.), intelligent undead, and locations: I would prefer this being a bonus to a skill check rather than automatic. Maybe have various DC based upon how strong the aura of evil is.
2. Augury (Visions from God. Example: Joan of Arc having visions from god)
3. Channel Charisma bonus to strength (example: Galahad claiming that his faith improved his strength). This provides a temporary bonus to strength for damage, strength rolls, to hit (if based on strength), etc.
4. Lay Hands (example: Lancelot healing in some stories)
5. Smite supernatural evil (see detect evil for types of creatures)
6. Divine Grace: Charisma bonus to saves (but I think clerics should get this as well)
7. Turn Undead (should also be available to Good people with strong faith)
8. Must be lawful good
9. No actual spells. Look at the various stories of Lancelot, Galahad, Percival, and Bors for abilities.
Cavalier would be either a) a separate class (non divine gifted knight) or b) a theme that could be applied to the fighter and paladin.
Mounts would be an option and not built into the class as mandatory
There would be a separate Holy Warrior Class that could be customized to individual deities.