Blood And Vigilance: Character ECL?

HeapThaumaturgist

First Post
Well, one of my players didn't show up for our game day last night, and I'd sort of designed that evening's game around his PC, so I had to drop back and punt.

I looked around for some canned data and grabbed up the free WotC adventure: "Blood Sugar", which was designed for 10th level PCs.

Well, I was going to on-the-fly balance the adventure, since an adventure for 4 10th level "Normal" PCs might still be a bit hard for THREE 6th level Superheroes.

I didn't have to.

They pretty well trounced the adventure, even down a man. It was probably the biggest challenge they'd faced to-date, combat-wise, but they managed to pull through it pretty handily.

If I were to hand out XP (somebody asked, just to see), that one adventure would have been enough to level up 3 characters almost straight to 8th level, if I assumed their ECL was equal to their character level (which I certainly didn't).

I figured, on the fly, that supers ECL wouldn't stay static, but would rise with their actual character level, so I computed it at Class Level + (1/2 Class Level) which put my PCs at Effective Class Level 9 apiece ... still a little low, I'd imagine.

At any rate, I was wondering if there was somethng in the book I missed about using "Normal" creatures/characters and "Super" characters/monsters and ECLs/CRs/General XP Issues. In general I just let the PCs level up "when I want to", or when I want to give them a more cinematic challenge, but the players are starting to ask if I'm going to use some sort of system or not.

If I used straight CR-and-XP the kinds of threats they can face would level them up once a session or so.

--fje
 

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There was a passage in Blood and Vigilance about balancing characters with power points, it got cut and I'm not sure whose call that was (probably mine lol).

At any rate, based on my use of the rules I think +1 ECL per 10 power points is about right- which, for 6th level PCs with 27 or so PP puts them at about 9th ECL.

Chuck
 


I used a similar method of setting up encounters, though with the kind of GM I am, I said "Ok, that is an ECL 9, oh what the heck I'll throw in another Tiger tank and another squad of Nazi's and see how it goes". :)

While I like my super PC's to feel super, if they don't fear for their life in most encounters then I just get my feelings hurt :D
 

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