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Blood Money Adventure in Dungeon

mcmillan

Adventurer
New Adventure for Dungeon posted today. Looks pretty interesting, has the character trying to figure out how to break into a keep and steal a treasure hoard. Also has some nice mechanics for managing the defenses that I might have to adapt for a different setup I have coming up for my players.
 

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I started reading it with high hopes, but ended up disappointed in that it didn't offer enough guidance about how the interesting mechanics it introduced were supposed to work.

I may ending up using it as inspiration for an upcoming adventure, but it will take much more work than I had hoped.
 

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