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Bo9S - Initiator Level of multi class character
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<blockquote data-quote="hong" data-source="post: 3545251" data-attributes="member: 537"><p>The point of a fighter _is_ feats. What are you going to do with those feats? Put them up on a wall and look at them?</p><p></p><p></p><p></p><p>Yes it is. I have yet to see anyone take more than 4 levels of ftr since 3.5E's release.</p><p></p><p></p><p></p><p>Compared with 3 feats (which synergise far more easily with the rest of the combat framework than maneuvers), heavy armour and ranged weapons. Battle clarity and battle ardor are useless, and function essentially as a trap to make people divert build points into Int. Weapon Aptitude is essentially fluff, unless the player likes variety for its own sake. The best part of the first 4 WB levels is the 5 maneuvers known/readied, and uncanny dodge; and the latter you could just as easily get via barbarian.</p><p></p><p></p><p></p><p></p><p>So?</p><p></p><p></p><p></p><p>Yes it is.</p></blockquote><p></p>
[QUOTE="hong, post: 3545251, member: 537"] The point of a fighter _is_ feats. What are you going to do with those feats? Put them up on a wall and look at them? Yes it is. I have yet to see anyone take more than 4 levels of ftr since 3.5E's release. Compared with 3 feats (which synergise far more easily with the rest of the combat framework than maneuvers), heavy armour and ranged weapons. Battle clarity and battle ardor are useless, and function essentially as a trap to make people divert build points into Int. Weapon Aptitude is essentially fluff, unless the player likes variety for its own sake. The best part of the first 4 WB levels is the 5 maneuvers known/readied, and uncanny dodge; and the latter you could just as easily get via barbarian. So? Yes it is. [/QUOTE]
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Bo9S - Initiator Level of multi class character
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