Because sometimes, all you really want is a bigger plus.
All of these count as fighter bonus feats. Anyone have suggestions for feat names?
Generic attack boost
Prereq: 1 Diamond Mind/Iron Heart/Tiger Claw maneuver known
As a swift action, spend a readied maneuver to gain +2 attack, +2d6 damage for 1 round.
Generic defense boost
Prereq: 1 Desert Wind/Setting Sun/Shadow Hand maneuver known
As a swift action, spend a readied maneuver to gain 50% concealment miss chance for 1 round.
Generic defense counter
Prereq: 1 Desert Wind/Setting Sun/Shadow Hand maneuver known
As an immediate action, spend a readied maneuver to gain +(IL/2) AC against one attack.
Generic saving throw counter
Prereq: 1 Devoted Spirit/Diamond Mind maneuver known
As an immediate action, spend a readied maneuver to gain +(IL/2) to your next saving throw.
Generic damage reduction counter
Prereq: 1 Devoted Spirit/Stone Dragon maneuver known
As an immediate action, spend a readied maneuver to gain DR (IL x 4)/- against one attack.
Generic spell resistance counter
Prereq: 1 Devoted Spirit/Diamond Mind maneuver known
As an immediate action, spend a readied maneuver to gain SR 10 + IL against one spell/SLA.
Generic tactical boost
Prereq: 1 Shadow Hand/Tiger Claw/White Raven maneuver known
As a swift action, spend a readied maneuver to move up to half your normal speed.
All of these count as fighter bonus feats. Anyone have suggestions for feat names?
Generic attack boost
Prereq: 1 Diamond Mind/Iron Heart/Tiger Claw maneuver known
As a swift action, spend a readied maneuver to gain +2 attack, +2d6 damage for 1 round.
Generic defense boost
Prereq: 1 Desert Wind/Setting Sun/Shadow Hand maneuver known
As a swift action, spend a readied maneuver to gain 50% concealment miss chance for 1 round.
Generic defense counter
Prereq: 1 Desert Wind/Setting Sun/Shadow Hand maneuver known
As an immediate action, spend a readied maneuver to gain +(IL/2) AC against one attack.
Generic saving throw counter
Prereq: 1 Devoted Spirit/Diamond Mind maneuver known
As an immediate action, spend a readied maneuver to gain +(IL/2) to your next saving throw.
Generic damage reduction counter
Prereq: 1 Devoted Spirit/Stone Dragon maneuver known
As an immediate action, spend a readied maneuver to gain DR (IL x 4)/- against one attack.
Generic spell resistance counter
Prereq: 1 Devoted Spirit/Diamond Mind maneuver known
As an immediate action, spend a readied maneuver to gain SR 10 + IL against one spell/SLA.
Generic tactical boost
Prereq: 1 Shadow Hand/Tiger Claw/White Raven maneuver known
As a swift action, spend a readied maneuver to move up to half your normal speed.