Tried that out yesterday, and their implementation is a bit flawed. For some reason (maybe not being able to deal with holobots), there's sort of an off-board start area. Different bots start at different points on this area, which means some bots get more advantageous starting conditions.
Tried that out yesterday, and their implementation is a bit flawed. For some reason (maybe not being able to deal with holobots), there's sort of an off-board start area. Different bots start at different points on this area, which means some bots get more advantageous starting conditions.
In the actual board game too? Blah. Who came up with that idea?