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<blockquote data-quote="InzeladunMaster" data-source="post: 4128075" data-attributes="member: 9774"><p>Well, I think it is kind of natural - if the first time wasn't fun, then rarely will something be tried a second time. Imagine if the first time a person got on a horse, and it bucked and threw the person, breaking arms and legs... that person might not ever ride a horse again. Bob's reaction to Arkham Horror seems similar - he had a rotten first time.</p><p></p><p></p><p></p><p>For me, it is to dive into an alternate world for a while. The atmosphere is important. I loved Thebes, but if one were to use the same rules, but call it something else, and decorate it differently, I could easily dislike it. That is why games like Power Grid and Ticket to Ride fail to engage me. Use those rules and make them games about monsters, or vampire hunting, or Conan or just about anything else, and I could love them!</p></blockquote><p></p>
[QUOTE="InzeladunMaster, post: 4128075, member: 9774"] Well, I think it is kind of natural - if the first time wasn't fun, then rarely will something be tried a second time. Imagine if the first time a person got on a horse, and it bucked and threw the person, breaking arms and legs... that person might not ever ride a horse again. Bob's reaction to Arkham Horror seems similar - he had a rotten first time. For me, it is to dive into an alternate world for a while. The atmosphere is important. I loved Thebes, but if one were to use the same rules, but call it something else, and decorate it differently, I could easily dislike it. That is why games like Power Grid and Ticket to Ride fail to engage me. Use those rules and make them games about monsters, or vampire hunting, or Conan or just about anything else, and I could love them! [/QUOTE]
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