[BoBS] The Cathezar

WizarDru

Adventurer
Creatures with multiple attacks always give me headaches, and the Cathezar is no different. She's listed as having the following:

+31 Melee ( 2d8+11, 6 chain rakes), +28 Melee (4d6+5, Tail slap), SA Constrict (4d6+16)....and so on and so forth.

My question is this: what is her normal attack cycle like, and at what bonuses? I know I'm probably being thick here, but it doesn't seem totally clear to me.

Forgetting about distance and AoOs for a moment, which of these is correct:


A. Full Attack: 6 chain rakes at +31 or Tail Slap at +28
B. Full Attack: 6 Chain rakes at +29 AND tail slap at +23
C. Full Attack: 6 Chain rakes at +31 AND tail Slap at +28
D. Full Attack: 6 Chain rakes at +29 or tail slap at +28
E. Standard Attack: 6 Chain Rakes at +31 or Tail Slap at +28
F. Standard Attack: 1 Chain Rake at +31 or Tail Slap at +28

I'm trying to feel out how this works. I understand that she's a CR22 creature, so I don't have a problem with any of these options, per se...I'm just trying to understand which one is the RIGHT one.

Thanks.
 

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Reading a little further in the module, it's actually spelled out as C and E. The hideous encounter on it's home ground, where it has a room with 25 more chains it can animate....giving it 31 attacks in one round at the chain rake listed value. GAH!

That's a whole lotta pain. Ouch!
 

WizarDru said:
Reading a little further in the module, it's actually spelled out as C and E. The hideous encounter on it's home ground, where it has a room with 25 more chains it can animate....giving it 31 attacks in one round at the chain rake listed value. GAH!

That's a whole lotta pain. Ouch!

Yep.. when I DMed that one, the animated chains really did one character in - over 200 points of damage in one round. But since my munchkin players manage that kind of damage scores in one round quite often, I was just happy for the payback!
 

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