Krug said:
Anybody used the Bard from the Book of Eldritch Might II? How has it played?
Had a player in my FR campaign play one through seventh level. Throughout, the character was comparable to other classes in terms of his impact on game sessions, value in combat, and value out of combat. The ability to use Spellnotes as move equivalent actions (we were playing 3.0) made some very interesting combinations possible (two spellnotes in a round; a spell note and a single attack, and so on). In one instance, the bard used a spellnote to shatter a tavern thug's ceramic tankard, and in the same round used his whip to remove the rope belt holding the thug's trousers up, thus "de-panting and de-drinking" him, all at once. It was a nice move for a bard.
At higher levels, the ability to swap out spellchords for spellnotes (and, had we gotten there, spell melodies for spellchords and spellnotes), was useful and added a great deal to the character's versatility. In practice, the ability to swap out the spells worked a lot like a modified spell point system. A good thing, in this case.
From a flavor perspective, I found Monte's bard much more coherent in terms of theme (that may be a plus or minus, depending on your conception of the bard) and the spellnote/chord/melody progression, what with the entirely different list of spells, made him much more unique as a caster.
In sum, thumbs way up to Monte's version. YMMV.