I'm wondering how one determines what kind of bonus to assign to a newly created magical item.
Consider using Craft Wonderous Item to create a skill enhancing item. For instance, Spectacles of Spellcraft which give a +10 bonus to spellcraft skill checks when worn. What kind of bonus would this be?
I've noticed that some skill enhancing magical items like boots of elvenkind, or a cloak of elvenkind provide a circumstance bonus. Others like the hammer of weaponsmithing provide a competence bonus.
It seems to me that if all skill enhancement items don't give the same kind of bonus, your prototypical munchkin crafter could make multiple skill enhancing magical items that provide different kinds of bonuses to the same skill and thereby pay much less than it would cost to create a single item. Is this offset by having to use multiple item slots?
Consider using Craft Wonderous Item to create a skill enhancing item. For instance, Spectacles of Spellcraft which give a +10 bonus to spellcraft skill checks when worn. What kind of bonus would this be?
I've noticed that some skill enhancing magical items like boots of elvenkind, or a cloak of elvenkind provide a circumstance bonus. Others like the hammer of weaponsmithing provide a competence bonus.
It seems to me that if all skill enhancement items don't give the same kind of bonus, your prototypical munchkin crafter could make multiple skill enhancing magical items that provide different kinds of bonuses to the same skill and thereby pay much less than it would cost to create a single item. Is this offset by having to use multiple item slots?