Remember back in 1E AD&D where a character could gain a bonus 10% XP if he had the required number or higher in his class' major attribute?
For, example, I think for Fighters is was a STR 16. If you had that, then everytime you were awarded XP, you gained an extra 10% and advanced a little faster than your comrades with STR 15 or less.
I was thinking about adding something a little like this to my game.
Here's what I'm thinking....
Each time a character receives XP, he makes a WIS check. His bonus or penalty is shown on the chart below.
0- = -10% XP
5- = -5% XP
10 = No change to XP
15+ = +5% XP
20+ = +10% XP
25+ = +15% XP
30+ = +20% XP
Thus, Silaigne plays a sesson and ends up with 500 XP. He's got WIS 10, which means there's no modifier to the d20 throw.
He throws a 17. This means that Silaigne increases his XP award by 5%, earning 525 XP.
Thoughts?
For, example, I think for Fighters is was a STR 16. If you had that, then everytime you were awarded XP, you gained an extra 10% and advanced a little faster than your comrades with STR 15 or less.
I was thinking about adding something a little like this to my game.
Here's what I'm thinking....
Each time a character receives XP, he makes a WIS check. His bonus or penalty is shown on the chart below.
0- = -10% XP
5- = -5% XP
10 = No change to XP
15+ = +5% XP
20+ = +10% XP
25+ = +15% XP
30+ = +20% XP
Thus, Silaigne plays a sesson and ends up with 500 XP. He's got WIS 10, which means there's no modifier to the d20 throw.
He throws a 17. This means that Silaigne increases his XP award by 5%, earning 525 XP.
Thoughts?