Book looked good. Bought it. ... Haven't used it since.

Creature Collections 1 and 2 (the mere lurker and legion of one were the only critters that interested me)

TOH 1 and 2

Midnight and supplements- I want to run it, but I doubt that I ever will.

Sovereign Stone and supplements- I just don't like the cultures or world. I kept the Codex Mysterium just in case I want to use the magic system someday.

Hunt:RoE- nice idea but again the cultures just don't do it for me.

Gamma World PH- total irony here since I have and enjoy all the supplements except most of the PH.

The Deep- some of it is really cool, but the errors in it are horrendous. Just read the reviews here.

Blight Magic- I don't know why, but I am never going to use it.

AEG's Wilds- might use a feat or two plus one PrC.

Necropolis- I wanted a Egyptian campaign book and got this instead. I sold it and am waiting patently for Hamunamptera (sp). There was several interesting sections of Necropolis, but not enough.
 

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Too many to list. It's not even that some are bad at all, like Testament, just that they don't fit what I'm doing with my own game.

Still, when I have a book on the shelf that I think is good, I'll try to take something from it, even if the player's aren't into it. Psionics is a good example, as are variant rules from Unearthed Arcana and Book of Vile Darkness.
 

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