I think the problem is that now everything is muddled...
I liked more when things were evil and point. Now you could try to change a goblin...For crying out loud...please...
And all that because someone wanted to write about a drow that stopped being evil...please...
They tried to put the gray shades we have in real life into the game...In fantasy things are more easy (at least to my eyes) and there are different types of good characters...
I played the good that just hacked everything evil, no redemption possible to a healer that believed that you could take an orc child and raised it to be a good person if you gave it love and a good enviroment...
I think that what is evil and what is not shouldnt be told by rules but should be something where all playrs and DM agree.
And I cant buy that you can change the ways of the orcs, goblins, etc...Everything sounds like merchandise campaing to me...
Depending on the character, in my eyes, killing sleeping gnolls would be a good action...Please...I so hate good characters behaving like idiots..Grrrrr!!
That I am good and will not use this advantage is so cheasy and so todya way of thinking ...

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