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General Tabletop Discussion
*Dungeons & Dragons
Boon Ideas for a God of Maintaining Cultural Norms and Resistance to Change
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<blockquote data-quote="nevin" data-source="post: 9272854" data-attributes="member: 7024481"><p>1. +3 to save vs any unwanted form changing effect. If a creature has been polymorphed, shapechanged etc they can Touch that creature and reverse the effect. For something like Shapechange it would simply revert wizard to thier normal form and they'd be able to keep using the spell. (possibly undo things like petrification etc. ), and once per day, per person, they can reverse any ability Damage, and blindness, Deafness by Touch, and the affected person taking a long rest. </p><p></p><p>2. When fighting any enemy of society, (thieves, bandits, outlaws, rebels,or anyone else trying to gain from breaking the laws), they become immune to fear, charms, and compulsions. Furthermore they gain advantage on all attacks on such people as long as thier actions are protecting society from such people. Character radiates Fear to those that are trying to change or remove cultural norms in a 60 foot radius as per fear spell when in combat with such enemies. When not in combat the character radiates a 60' radius of shame/honor and all gain a -3/+3 to all d20 rolls depending on whether they are dishonorable(hurting culture) or Honorable (supporting the culture).</p><p></p><p>3. Any evocation, conjuration (summoning), or creation spell that is cast on the character has a 50% chance of failing. The character can dispel magically summoned or created creatures or items by touch as a full attack action. (I'd say physical walls, (not force), any item or creature summoned from another plane, basically anything physical or alive, that is not part of reality as created by the gods. )</p></blockquote><p></p>
[QUOTE="nevin, post: 9272854, member: 7024481"] 1. +3 to save vs any unwanted form changing effect. If a creature has been polymorphed, shapechanged etc they can Touch that creature and reverse the effect. For something like Shapechange it would simply revert wizard to thier normal form and they'd be able to keep using the spell. (possibly undo things like petrification etc. ), and once per day, per person, they can reverse any ability Damage, and blindness, Deafness by Touch, and the affected person taking a long rest. 2. When fighting any enemy of society, (thieves, bandits, outlaws, rebels,or anyone else trying to gain from breaking the laws), they become immune to fear, charms, and compulsions. Furthermore they gain advantage on all attacks on such people as long as thier actions are protecting society from such people. Character radiates Fear to those that are trying to change or remove cultural norms in a 60 foot radius as per fear spell when in combat with such enemies. When not in combat the character radiates a 60' radius of shame/honor and all gain a -3/+3 to all d20 rolls depending on whether they are dishonorable(hurting culture) or Honorable (supporting the culture). 3. Any evocation, conjuration (summoning), or creation spell that is cast on the character has a 50% chance of failing. The character can dispel magically summoned or created creatures or items by touch as a full attack action. (I'd say physical walls, (not force), any item or creature summoned from another plane, basically anything physical or alive, that is not part of reality as created by the gods. ) [/QUOTE]
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Boon Ideas for a God of Maintaining Cultural Norms and Resistance to Change
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