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<blockquote data-quote="Tony Vargas" data-source="post: 7892816" data-attributes="member: 996"><p>I have to admit to that line of thought, at times, too. A class based around manuevers, just more, more varied, more customizable, more versatile - and level-gated.</p><p></p><p>From that you could build a fighter that takes up a combination of tanking, single or multi- target DPR, support, or even control, depending on build, tactics and weapon mix. Done well, with 5e's fairly seamless STR/DEX decision, you might even fold rogue into it. </p><p></p><p>It's tempting, like the thought of consolidating arcane casters into a Mage class, or divine classes into a Priest.</p><p></p><p> At-will abilities are pretty limited. Guidance is an example of at-will support. It's oddly controversial. At-will healing is hard to imagine.</p><p></p><p> Its a template of at-will to short to long rest recharges, weighted towards the last, which is where critical support functions fit. Cleric or Bard, really.</p><p></p><p>The trick is to use a different, martial resource, like manuevers, but moreso...</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7892816, member: 996"] I have to admit to that line of thought, at times, too. A class based around manuevers, just more, more varied, more customizable, more versatile - and level-gated. From that you could build a fighter that takes up a combination of tanking, single or multi- target DPR, support, or even control, depending on build, tactics and weapon mix. Done well, with 5e's fairly seamless STR/DEX decision, you might even fold rogue into it. It's tempting, like the thought of consolidating arcane casters into a Mage class, or divine classes into a Priest. At-will abilities are pretty limited. Guidance is an example of at-will support. It's oddly controversial. At-will healing is hard to imagine. Its a template of at-will to short to long rest recharges, weighted towards the last, which is where critical support functions fit. Cleric or Bard, really. The trick is to use a different, martial resource, like manuevers, but moreso... [/QUOTE]
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