Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Boop
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Garthanos" data-source="post: 7903779" data-attributes="member: 82504"><p>So looking at the bard Since its Popular. aside from spells a Valor Bard is fairly close to a type of Warlord this was true in 4e as well th</p><p></p><p><strong>Bardic Inspiration</strong> is almost directly a Warlord ability akin to the <strong>Warlords Presence </strong>of 4e one could come up with different ones that reflect different styles of warlords.</p><p></p><p><strong><span style="font-size: 22px">Warlord Cantrips</span></strong></p><p><strong>Battle Signs </strong>- you can communicate with others of your team with whom you have created this sign language requires line of site basically allows you to do the help action at 30 foot distance your allies can do the same once per short rest. Battlesigns are adjusted each time individuals learn new tricks in addition to periodic rehearsals. Any group member can become the designated leader but this is generally the Warlord themselves as it supplements other abilities (the leader can do ranged help every turn if they desired).</p><p><strong>Extended Signs</strong> - the standard use of Battle signs only refer to highly custom referencing of the abilities and gambits of the combatants on the team and can be adjusted frequently extended signs are a personalized coded sign language that it takes longer for individuals to learn but is more generalized not combat related information. </p><p><strong>Whistles In the dark </strong>using audible signs the party can compensate for darkness this is similar to the above the Warlord reminds and rehearses this with the party periodically to renew it. (aka light cantrip?). Knowing where each other and engaged enemies and obstacles are in the dark involves making enough noise this is not the great stealth tool it might be. This must be initiated with a <strong>role call</strong> bonus action (individuals identify and locate themselves), generally at the beginning of a fight or change of scene.</p><p><strong>Predatory Stare </strong>(Hector Warlord) - (based on vicious mockery) Searching for vulnerabilities your unnerving focus drives your enemy to overcompensate inducing it to have disadvantage on its first attack following and you discover its vulnerability if it fails a wisdom save. The next successful attack against that enemy during the following round gains bonus damage of d6 or 2d6 at 5th level 3d6 at 11th and 4d6 at 17th level.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7903779, member: 82504"] So looking at the bard Since its Popular. aside from spells a Valor Bard is fairly close to a type of Warlord this was true in 4e as well th [B]Bardic Inspiration[/B] is almost directly a Warlord ability akin to the [B]Warlords Presence [/B]of 4e one could come up with different ones that reflect different styles of warlords. [B][SIZE=6]Warlord Cantrips[/SIZE] Battle Signs [/B]- you can communicate with others of your team with whom you have created this sign language requires line of site basically allows you to do the help action at 30 foot distance your allies can do the same once per short rest. Battlesigns are adjusted each time individuals learn new tricks in addition to periodic rehearsals. Any group member can become the designated leader but this is generally the Warlord themselves as it supplements other abilities (the leader can do ranged help every turn if they desired). [B]Extended Signs[/B] - the standard use of Battle signs only refer to highly custom referencing of the abilities and gambits of the combatants on the team and can be adjusted frequently extended signs are a personalized coded sign language that it takes longer for individuals to learn but is more generalized not combat related information. [B]Whistles In the dark [/B]using audible signs the party can compensate for darkness this is similar to the above the Warlord reminds and rehearses this with the party periodically to renew it. (aka light cantrip?). Knowing where each other and engaged enemies and obstacles are in the dark involves making enough noise this is not the great stealth tool it might be. This must be initiated with a [B]role call[/B] bonus action (individuals identify and locate themselves), generally at the beginning of a fight or change of scene. [B]Predatory Stare [/B](Hector Warlord) - (based on vicious mockery) Searching for vulnerabilities your unnerving focus drives your enemy to overcompensate inducing it to have disadvantage on its first attack following and you discover its vulnerability if it fails a wisdom save. The next successful attack against that enemy during the following round gains bonus damage of d6 or 2d6 at 5th level 3d6 at 11th and 4d6 at 17th level. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Boop
Top