Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Boston Gameday: October 2nd!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Princesskeyblade" data-source="post: 5288624" data-attributes="member: 45241"><p>This is cross-posted from CM: <a href="http://www.circvsmaximvs.com/showthread.php?t=75509" target="_blank">Boston Gameday (a/k/a Barsoomcon 2): October 2nd ! - Circvs Maximvs</a></p><p></p><p></p><p>Barsoomcore is coming to town! Time for a gameday! We'll have one at Piratecat's T-accessible house in Newton on October 2, 2010. Please sign up here if you want to run a game. We can accommodate 4-5 games at once (game room / library / dining room / living room / back porch) (It's October....so weather permitting), so we'll need up to 8-10 games depending on how many players we get. </p><p></p><p><strong><span style="color: darkorange">Directions can be found <a href="http://www.enworld.org/forum/5336824-post105.html" target="_blank">here</a>!</span></strong></p><p></p><p>There will be two gaming slots. One in the Morning and one in the Afternoon/Evening. I will update this thread as we get games.</p><p></p><p style="margin-left: 20px">Breakfast: 8:30 - 9:30 am.</p> <p style="margin-left: 20px">Morning game: 9:30 am - 1:30 pm.</p> <p style="margin-left: 20px">Lunch: 1:30 pm - 2:30 pm.</p> <p style="margin-left: 20px">Afternoon: 2:30 pm - 6:30 pm.</p> <p style="margin-left: 20px">Then people figure out dinner, as needed.</p><p>For those coming into Boston early, plans are in the works for a Friday Meet-Up</p><p></p><p>Please post if you're interested in attending (and then stick it on your calendar!), and definitely post if you're willing to GM. </p><p></p><p></p><p><strong>MORNING GAMES</strong></p><p></p><p><strong><u>Game 1</u></strong>: <strong>Alma Mater (Dresden Files)</strong> - Rodrigo Istalindir</p><p><strong>FULL ACCEPTING ALTS</strong> </p><p></p><p>In fancy now, beneath the twilight gloom,</p><p>Come, let me lead thee o'er this "second Rome!"</p><p>Where tribunes rule, where dusky Davi bow,</p><p>And what was Goose-Creek once is Tiber now:</p><p>This embryo capital, where Fancy sees</p><p>Squares in morasses, obelisks in trees;</p><p>Which second-sighted seers, even now, adorn</p><p>With shrines unbuilt and heroes yet unborn.</p><p></p><p>Folklore has it that the Pierre L'Enfante, a Freemason, designed the city of Washington, D.C. around a series of Satanic symbols to assure the dominance of the New World Order. It's the granddaddy of conspiracy theories, and like most, contains a kernel of truth.</p><p></p><p>In reality, the Freemasons were puppets of the White Council, that august body of wizards tasked with keeping humanity safe from the things that lurk in the shadows. They recognized the role the nascent capital would play in the decades to come, and wove arcane protections into everything from the city streets to the oaths of office.</p><p></p><p>Today, the White Council's protections keep the vampire courts and the Nevernever factions from exercising direct control, but immortality has taught them patience, and they've had more than enough time to infiltrate the corridors of power. A supernatural Cold War exists between the Vampire Courts and the Nevernever, with the unsuspecting humans mere proxies in the struggle.</p><p></p><p>A cryptic note has called you back to the city, to the grounds of your alma mater, Georgetown University. </p><p></p><p>(Pregens provided, but I'd like to engage the players ahead of time via email or chat in rounding out the connections between them.)</p><p></p><p>1. GlassJaw</p><p>2. Ericpat</p><p>3. Dantilla</p><p>4. Tharian</p><p>5. ShadowDenizen</p><p></p><p>Alt 1: Bruce Kwartler </p><p>Alt 2: </p><p></p><p><strong><u>Game 2</u>: DINO-PIRATES game -- as yet untitled</strong> - Barsoomcore <strong>FULL ACCEPTING ALTS</strong> </p><p></p><p>To be considered as a player for this game, you must submit an element to the DPONI world: </p><p></p><p></p><p></p><p></p><p>1. Piratecat</p><p>2. Princesskeyblade</p><p>3. JC</p><p>4. Nerfwright</p><p>5. Zephrin the Lost</p><p>6. Orchid Blossom </p><p>7. Player 2</p><p></p><p></p><p>Alternate 1: </p><p>Alternate 2: </p><p>Alternate 3: </p><p></p><p></p><p><strong> Game 3: On the Rocks: Off the Wagon</strong>- Savage Worlds Explorer's Edition - FickleGM <strong>FULL ACCEPTING ALTS</strong></p><p></p><p>It was a simple mission...just fly the package from Nexus to Misthaven...or so the crew of the Hard Liquor was led to believe. One encounter with sky pirates later and they have a hole in their hull, their steam engine is damaged and the package was last seen plummeting into the mists below. At least they repelled the pirates...</p><p></p><p>Their employer isn't the sort to tolerate failure, so it is up to Captain Morgan and his hard luck crew to brave the mists and recover the package. They will need more than luck to avoid mist demons, sky pirates and Nexian Imperials; let alone to locate the package, retrieve it and deliver it to its destination.</p><p></p><p>Join the crew of the Hard Liquor in this Steampunk adventure utilizing the Savage Worlds Explorer's Edition rules.</p><p></p><p></p><p>Player 1: Seonaid (on CM)</p><p>Player 2: Ao (on CM)</p><p>Player 3: Kitesh (on CM)</p><p>Player 4: Pseudonym (on ENW)</p><p>Player 5: Qualidar (on ENW)</p><p>Player 6: WalkingCorpse</p><p>Player 7: prosfilaes</p><p></p><p>Alt 1: <open></p><p>Alt 2: <open></p><p>Alt 3: <open></p><p></p><p></p><p></p><p><strong>Game 4: OPEN</strong></p><p></p><p></p><p></p><p><strong>AFTERNOON GAMES</strong></p><p><strong></strong></p><p><strong><u>Game 1</u>: Separation Anxiety</strong>, a game of horror for seven players using the Dread (Jenga) system. - Piratecat - <strong>FULL ACCEPTING ALTS</strong></p><p></p><p>Sometimes the best group therapy involves millions of viewers! Tune in to the hit reality TV show Separation Anxiety, where unsteady couples work out their marital problems in prime time. You're one of the final four couples on the show and you're reaching for the half million in prizes. The challenges are getting harder. Can you go the distance -- with or without your spouse?</p><p></p><p>No rules knowledge needed. The "reserved" slots may disappear, so check back. If you're someone who is uncomfortable playing a PC of the opposite gender, please let me know.</p><p></p><p>1. Epidiah Ravachol</p><p>2. JC </p><p>3. Kitesh</p><p>4. Barsoomcore</p><p>5. Mrs. B</p><p>6. Seonaid</p><p>7. Emily</p><p></p><p>Alternate 1: Rodrigo</p><p>Alternate 2: Ericpat</p><p>Alternate 3: </p><p></p><p></p><p><strong><u>Game 2</u>: Crisis... Just Crisis! - DC Adventures - </strong>Princesskeyblade - <strong>FULL ACCEPTING ALTS</strong> </p><p></p><p>Infinite Crisis... Final Crisis.... Crisis on two worlds... It seems like everyone is having a crisis lately and the League of Assassins lead by Talia and Ra's Al Ghoul want to end everyone's suffering.... by taking over the world and becoming supreme overlords... with the help of some good friends of course.</p><p></p><p>Can Batman, Robin, Superman, Wonder Woman, Green Arrow, Green Lantern and Martian Manhunter save the day? Tune in to find out.... Same Bat time, same Bat gameday! </p><p></p><p>1. FickleGM</p><p>2. Pseudonym</p><p>3. Silvermoon Junior</p><p>4. WalkingCorpse</p><p>5. GlassJaw</p><p>6. Qualidar</p><p>7. Orchid Blossom </p><p></p><p>Alternate 1: Sir Osis of Liver</p><p>Alternate 2: Player 2</p><p>Alternate 3: </p><p></p><p></p><p><strong><u>Game 3</u>: 'The Seven Crypts of the Keepers' - 4e - Planescape game</strong> Zephrin the Lost</p><p></p><p>Once a year in The Hellgate Neighborhood of Sigil's Lower Ward, a strange door appears set in the doorway of a common house. This door leads to The Seven Vaults - a series of portals credited to the mysterious Keepers, but no one can truly say who first plumbed this nightmare passage. This door exists in Sigil for a only a few hours—and it leads to a special place near the heart of The Plain of Sighing Stones, the largest desert of the Shadowfell. </p><p></p><p>A cave in this desert holds a spring that seeps silver water, called 'Tears of the Raven Queen' If you peer into the water and concentrate, you can recall one soul from beyond death- a loved one, a comrade, a sibling, even an enemy you want to punish further. Getting through the Vaults is the surest way to find this hidden spring, and all your PC's want very much to find it. The Vaults were built to allow passage, but also to keep the wrong cutters out. Each Vault is a puzzle, and if you fail to solve it swiftly, you will end in this terrible halfway place, where even the Powers won’t know where to look for you. </p><p></p><p>This is a thinking person’s adventure, and if you come expecting to hack and slay, you may be unhappy, except for when hacking and slaying are called for </p><p></p><p>Please bring a 3rd level pc, any non-Dark Sun race & class, standard point buy, 1 fourth level magic item, 1 third and 1 second, as well as a reasonable amount of non-magic equipment and gear. </p><p></p><p>1. Tharian</p><p>2. AO the Overkitty</p><p>3. ShadowDenizen </p><p>4. prosfilaes</p><p>5. Bruce Kwartler </p><p>6. </p><p>7. </p><p></p><p>Alternate 1: </p><p>Alternate 2: </p><p>Alternate 3:</p><p></p><p><strong><u>Game 4</u>:</strong></p></blockquote><p></p>
[QUOTE="Princesskeyblade, post: 5288624, member: 45241"] This is cross-posted from CM: [url=http://www.circvsmaximvs.com/showthread.php?t=75509]Boston Gameday (a/k/a Barsoomcon 2): October 2nd ! - Circvs Maximvs[/url] Barsoomcore is coming to town! Time for a gameday! We'll have one at Piratecat's T-accessible house in Newton on October 2, 2010. Please sign up here if you want to run a game. We can accommodate 4-5 games at once (game room / library / dining room / living room / back porch) (It's October....so weather permitting), so we'll need up to 8-10 games depending on how many players we get. [b][color=darkorange]Directions can be found [url=http://www.enworld.org/forum/5336824-post105.html]here[/url]![/color][/b][color=darkorange][/color] There will be two gaming slots. One in the Morning and one in the Afternoon/Evening. I will update this thread as we get games. [indent]Breakfast: 8:30 - 9:30 am. Morning game: 9:30 am - 1:30 pm. Lunch: 1:30 pm - 2:30 pm. Afternoon: 2:30 pm - 6:30 pm. Then people figure out dinner, as needed.[/indent] For those coming into Boston early, plans are in the works for a Friday Meet-Up Please post if you're interested in attending (and then stick it on your calendar!), and definitely post if you're willing to GM. [B]MORNING GAMES[/B] [B][U]Game 1[/U][/B]: [B]Alma Mater (Dresden Files)[/B] - Rodrigo Istalindir [B]FULL ACCEPTING ALTS[/B] In fancy now, beneath the twilight gloom, Come, let me lead thee o'er this "second Rome!" Where tribunes rule, where dusky Davi bow, And what was Goose-Creek once is Tiber now: This embryo capital, where Fancy sees Squares in morasses, obelisks in trees; Which second-sighted seers, even now, adorn With shrines unbuilt and heroes yet unborn. Folklore has it that the Pierre L'Enfante, a Freemason, designed the city of Washington, D.C. around a series of Satanic symbols to assure the dominance of the New World Order. It's the granddaddy of conspiracy theories, and like most, contains a kernel of truth. In reality, the Freemasons were puppets of the White Council, that august body of wizards tasked with keeping humanity safe from the things that lurk in the shadows. They recognized the role the nascent capital would play in the decades to come, and wove arcane protections into everything from the city streets to the oaths of office. Today, the White Council's protections keep the vampire courts and the Nevernever factions from exercising direct control, but immortality has taught them patience, and they've had more than enough time to infiltrate the corridors of power. A supernatural Cold War exists between the Vampire Courts and the Nevernever, with the unsuspecting humans mere proxies in the struggle. A cryptic note has called you back to the city, to the grounds of your alma mater, Georgetown University. (Pregens provided, but I'd like to engage the players ahead of time via email or chat in rounding out the connections between them.) 1. GlassJaw 2. Ericpat 3. Dantilla 4. Tharian 5. ShadowDenizen Alt 1: Bruce Kwartler Alt 2: [B][U]Game 2[/U]: DINO-PIRATES game -- as yet untitled[/B] - Barsoomcore [B]FULL ACCEPTING ALTS[/B] To be considered as a player for this game, you must submit an element to the DPONI world: 1. Piratecat 2. Princesskeyblade 3. JC 4. Nerfwright 5. Zephrin the Lost 6. Orchid Blossom 7. Player 2 Alternate 1: Alternate 2: Alternate 3: [B] Game 3: On the Rocks: Off the Wagon[/B]- Savage Worlds Explorer's Edition - FickleGM [B]FULL ACCEPTING ALTS[/B] It was a simple mission...just fly the package from Nexus to Misthaven...or so the crew of the Hard Liquor was led to believe. One encounter with sky pirates later and they have a hole in their hull, their steam engine is damaged and the package was last seen plummeting into the mists below. At least they repelled the pirates... Their employer isn't the sort to tolerate failure, so it is up to Captain Morgan and his hard luck crew to brave the mists and recover the package. They will need more than luck to avoid mist demons, sky pirates and Nexian Imperials; let alone to locate the package, retrieve it and deliver it to its destination. Join the crew of the Hard Liquor in this Steampunk adventure utilizing the Savage Worlds Explorer's Edition rules. Player 1: Seonaid (on CM) Player 2: Ao (on CM) Player 3: Kitesh (on CM) Player 4: Pseudonym (on ENW) Player 5: Qualidar (on ENW) Player 6: WalkingCorpse Player 7: prosfilaes Alt 1: <open> Alt 2: <open> Alt 3: <open> [B]Game 4: OPEN[/B] [B]AFTERNOON GAMES [/B] [B][U]Game 1[/U]: Separation Anxiety[/B], a game of horror for seven players using the Dread (Jenga) system. - Piratecat - [B]FULL ACCEPTING ALTS[/B] Sometimes the best group therapy involves millions of viewers! Tune in to the hit reality TV show Separation Anxiety, where unsteady couples work out their marital problems in prime time. You're one of the final four couples on the show and you're reaching for the half million in prizes. The challenges are getting harder. Can you go the distance -- with or without your spouse? No rules knowledge needed. The "reserved" slots may disappear, so check back. If you're someone who is uncomfortable playing a PC of the opposite gender, please let me know. 1. Epidiah Ravachol 2. JC 3. Kitesh 4. Barsoomcore 5. Mrs. B 6. Seonaid 7. Emily Alternate 1: Rodrigo Alternate 2: Ericpat Alternate 3: [B][U]Game 2[/U]: Crisis... Just Crisis! - DC Adventures - [/B]Princesskeyblade - [B]FULL ACCEPTING ALTS[/B] Infinite Crisis... Final Crisis.... Crisis on two worlds... It seems like everyone is having a crisis lately and the League of Assassins lead by Talia and Ra's Al Ghoul want to end everyone's suffering.... by taking over the world and becoming supreme overlords... with the help of some good friends of course. Can Batman, Robin, Superman, Wonder Woman, Green Arrow, Green Lantern and Martian Manhunter save the day? Tune in to find out.... Same Bat time, same Bat gameday! 1. FickleGM 2. Pseudonym 3. Silvermoon Junior 4. WalkingCorpse 5. GlassJaw 6. Qualidar 7. Orchid Blossom Alternate 1: Sir Osis of Liver Alternate 2: Player 2 Alternate 3: [B][U]Game 3[/U]: 'The Seven Crypts of the Keepers' - 4e - Planescape game[/B] Zephrin the Lost Once a year in The Hellgate Neighborhood of Sigil's Lower Ward, a strange door appears set in the doorway of a common house. This door leads to The Seven Vaults - a series of portals credited to the mysterious Keepers, but no one can truly say who first plumbed this nightmare passage. This door exists in Sigil for a only a few hours—and it leads to a special place near the heart of The Plain of Sighing Stones, the largest desert of the Shadowfell. A cave in this desert holds a spring that seeps silver water, called 'Tears of the Raven Queen' If you peer into the water and concentrate, you can recall one soul from beyond death- a loved one, a comrade, a sibling, even an enemy you want to punish further. Getting through the Vaults is the surest way to find this hidden spring, and all your PC's want very much to find it. The Vaults were built to allow passage, but also to keep the wrong cutters out. Each Vault is a puzzle, and if you fail to solve it swiftly, you will end in this terrible halfway place, where even the Powers won’t know where to look for you. This is a thinking person’s adventure, and if you come expecting to hack and slay, you may be unhappy, except for when hacking and slaying are called for Please bring a 3rd level pc, any non-Dark Sun race & class, standard point buy, 1 fourth level magic item, 1 third and 1 second, as well as a reasonable amount of non-magic equipment and gear. 1. Tharian 2. AO the Overkitty 3. ShadowDenizen 4. prosfilaes 5. Bruce Kwartler 6. 7. Alternate 1: Alternate 2: Alternate 3: [B][U]Game 4[/U]:[/B] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Boston Gameday: October 2nd!
Top