Boston Gameday - Sat, March 15th (FULL!)

Piratecat

Sesquipedalian
It's been ages! The next Boston gameday will be at my house in lovely, bucolic (and T-accessible!) Newton MA, on Saturday March 15th. Note that this is also the date of the Washington DC gameday. If you're tempted by Boston but were already planning to go to DC, you should go -- we'll do another one this summer, and they reserved the date first. :D

We need GMs and players! If you'd like to GM, please post in the thread. I'll need to know morning or afternoon slot, and what your table size requirements are. I'll also want the game blurb and a max game size.

Note that what usually happens is a lot of GMs, and not enough players. This generally corrects itself. As we get closer, we'll start combining games as needed.

Click here for directions.

[D]gf[/D]8:30 am: Breakfast (bring something!) (unlimited people)

1. Piratecat
2. KidCthulhu
3. MavrickWeirdo
4. Orchid Blossom
5. LegolasGimli24
6. Qualidar
7. Scholar
8. Kriskrafts
9. Silver Moon
10. Eridanis
11. Nerfwright
12. Xcheefoo
13. MojoGM
14. EricPat
15. Anti-Sean
16. ShadowDenizen
17. Bruce K.
18. Ghul
19. Prosfilaes
20. And more.
...
[sblock=Morning Slot, 9:30 am - 1:30 pm]9:30 am - 1:30 pm: Morning slot (4 hours long)

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Living room: FULL "Keep Your Friends Close..." - Mutants and Masterminds, by Piratecat. A Golden Age adventure! [bq]The Liberty Guild is America's most-beloved superhero team, and with good reason! From power-hungry dictators to costumed ne'er-do-wells, the Liberty Guild has beaten America's foes with enough spare time to still make it home for dinner on Friday night. But now... things have changed. In a time of mourning, a mysterious foe is breaking their arch-enemies out of prison and banding them together. Can the Liberty Guild face their most dangerous foe of all?

All rules will be taught. 7 players.[/bq]1. Fluffaderm
2. Gospog
3. LegolasGimli24
4. Prosfilaes
5. Scholar
6. Silver Moon
7. Umbran
(alt)

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Dining room: FULL Classic D&D! by DestroyYouALot[bq]Using the Moldvay B/X D&D rules, a straight romp through my personal megadungeon, roll up as many PCs as you need, kinda thing; real fast and dirty. I'll even be a big softy (since this is a one-shot run) and let folks switch up any two stats from their initial 3d6 in order. (Hell, I'll even let you re-roll the ones - oh, the powergaming! :D )[/bq]1. Nerfwright
2. Yttrai
3. Thornir Alekeg
4. Eridanis
5. ClausLars
6.
7. Ao the Overkitty
(alt)

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Library: FULL Castle Zagyg: The Mouths of Madness by Ghul (Jeff Talanian, Gary Gygax's co-author of Castle Zagyg), using Castles & Crusades[bq]The cursed fog that has long enshrouded Castle Zagyg at last dissipates!

In days of yore Castle Zagyg was a place synonymous with adventure, mystery, and intrigue. Many sought to plumb its untold depths, to explore its fabled dungeons and realms unseen. Some seekers returned with vast treasure and impossible tales, others vanished with hardly a trace. At length a fog came to the Eastmark’s most nefarious landmark, swallowing the legendary castle and rendering its many and sundry dungeons unattainable. Even the most potent of spellbinders failed to penetrate the dread fog. Years passed and the lair of the Mad Archmage was shunned. But now, as inexplicably as it arrived, the fog dissipates in nearly imperceptible degrees. At the base of the bluff on which the castle ruins lie, yawning caves materialize from the gloom. Do these so-called Mouths of Madness provide ingress to the fabled dungeons below Castle Zagyg? Many seekers would know . . . .

The call for adventure issues anew!

The Little Hillwood lies a day’s ride north of the Free Town of Yggsburgh, a rolling woodland attendant with bandits, goblins, howling ape-men, and other fell folk. These malign beings have rallied in the deeps of Castle Zagyg's surrounding wilderness, no doubt attracted by the vortex of madness inspired by the Mad Archmage. There is but one-way to cross these hoary wilds fraught with peril: one must traverse the Old Castle Track. At path’s conclusion lie the fabled ruins engulfed by an eldritch fog, yet the caves below beckon, where bugbear, goblin, gnoll, and orc dwell -- and not a few monstrous inhabitants as well -- such as a prowling werewolf, a sly hill giant, a deranged owlbear, bizarre fungi, and deadly blobs that drink flesh from bone! Will your party be among the first to explore this first glimpse of the newly revealed Castle Zagyg?[/bq]7 players. Rules will be taught.

1. ShadowDenizen
2. Bruce K.
3. MavrickWeirdo
4. Zephrin the Lost
5. Nellisir
6. Kriskrafts
7. Skinnydwarf
(alt)

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Game room: FULL Journey of the Electra Dawn, a Hollow Earth Expedition game, by Qualidar. [bq]For centuries it has cloaked itself in mystery.....

...but on March 14th, ONE family will dare the hidden reaches of the Bermuda Triangle and journey beyond it's grasp into the deadly realm of Hollow Earth! Time itself is rent asunder in a tale of Action and Adventure! Will Nazi plots and beasts from the very dawn of time doom the intrepid Quest family?!? Find out! A Hollow Earth Expedition adventure.

Dr Titus Quest – Mechanical genius, weird science pioneer, and patriarch of the Quest family.
Alessandra Quest – World renown explorer and archeologist.
Jon Matumbo – M'ssai warrior and gentleman soldier. Dr Quest's bodyguard and right-hand man.
Ben Quest – Precocious boy adventurer and trouble magnet.
Jae Li – Distant niece to the Emperor of China, devotee of the 672 Hidden Arts of War, and Ben's adopted sister.
L.O.M ("Life Organism Machine") – Butler, tutor, minder, mechanical marvel of the modern age![/bq]1. MojoGM
2. KidCthulhu
3. EricPat
4. Xcheefoo
5. Orchid Blossom
6. Anti-Sean
(alt) Gospog, Fluffaderm

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1:30 pm: Hour-long break for lunch. (We'll get pizza)

[sblock=Afternoon slot, 2:30 pm - 7 pm]2:30 pm - 7pm: Afternoon slot (4.5 hours long)

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Living room: FULL Welcome to Tranquility (Mutants and Masterminds), by LegolasGimli24[bq]Welcome to Tranquility, USA, where superheroes go to retire. Lately however you have volunteered to leave retirement behind to help try and stop a crime spree. Crime never happens in Tranquility. What is going on? Who is responsible? It is up to you to find out.[/bq]1. KrisKrafts
2. Orchid Blossom
3. Scholar
4. Prosfilaes
5. ShadowDenizen
6. Bruce K.
(alt)

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Dining room: FULL Warhammer 40,000 RPG - Cut Off The Head, by Gospog
[bq]Inquisitor Storm uncovered the conspiracy to mutiny on the battleship Dominatus Aquila. Inquisitor Storm put a stop to that and rallied the Imperial fleet in time to drive off the Dark Eldar raiders around Ceres VII.

Inquisitor Storm ferreted out the Genestealer Cult on the forgeworld Primax. He defeated the foul xenos Patriarch in single combat.

Inquisitor Storm personally carried the teleport homer to call a squad of Grey Knight terminators down on the foul Daemon Garthaxis. The Knights asked him to keep the homer as a trophy of his unyielding resolve in the face of horror.

Inquisitor Storm hunted down the rogue Inquisitor Merkados and killed him in a duel on a burning Imperial Leviathan.

Inquisitor Storm lies dead at your feet. Blood is pooling around him and beginning to thicken. He has been torn to shreds and you are standing in a circle around him. There is demanding pounding at the ramp door of the ship! [/bq]Six Players. No experience required, rules will be taught. Some knowledge of Warhammer 40,00 will be helpful. There will be blood.​
1. Fluffaderm
2. Xcheefoo
3. Wulf Ratbane
4.
5. DestroyYouALot
6. Skinnydwarf
(alt)

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Library: FULL D20 Future - “Worlds Apart”, by Silver Moon[bq]An indestructible device exists on the planet Oxnard, fourth planet in the Rhynarr solar system. Once every eight days this object taps into an alternate dimension and transports a humanoid individual to this world. Nobody knows exactly how the device works, who built it, or what it’s original purpose was. However the ‘Worlds Apart Intergalactic Employment Agency’ is now capitalizing upon the object’s existence by finding employment for whoever the device delivers. They are currently staffing a crew for an intergalactic spaceship.

Players, you get a chance to play your favorite Science Fiction character! Each of the seven playing characters will be an iconic character from a different Science Fiction/Fantasy movie, television show, novel or comic book. Choose whoever you wish to play (but only one character from each Science Fiction universe, first come first serve). The system is an expansion of D20 Modern and prior knowledge of D20 Future/D20 Modern rules is not required. Guidelines here. Please post what character you wish to play![/bq]1. Eridanis (Dr. Leonard McCoy of Star Trek)
2. Zephrin the Lost (Jim DiGriz, the Stainless Steel Rat)
3. Anti-Sean (Futurama)
4. Umbran
5. MavrickWeirdo (something Mel Brooksian)
6. Nellisir
7. Thornir Alekeg
8.

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Game room: FULL In Search Of: The City of Brass, D&D 3.5, by Varianor Abroad [bq]Step aboard the sandship, effendi. The captain awaits us. Like an eighth voyage of Sinbad, we will seek the fabled City of Brass. Though the jackals howl in the stark dunes, our names will be covered in glory. Or our corpses in dust.

D&D 3.5 (last gasp!) Using elements from Six Arabian Nights from Open Design and Necromancer Game's City of Brass.

If anyone wants something in specific, they are welcome to write it up themselves. Good characters obviously. Don't go crazy with tons of splat books that I don't have. There will be one dervish character, probably a rogue with a couple cool feats out of Six Arabian Nights.[/bq]1. Qualidar
2. Piratecat
3. Yttrai
4. MojoGM
5. KidCthulhu
6. EricPat
(alt) MavrickWeirdo

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orchid blossom and I will be in attendance. Oh, we'll be there for breakfast.

I'll run a session in the morning.

The Fuzzy Side of the Force
Star Wars Saga Edition
They're so cute and fuzzy. Until one of them Force Grips you and cuts you in half with a lightsaber. Those despicable bastards from the next valley have teamed up with some of the big folk to destroy the great moon. You must avenge the great dark one and strike against them and their human partners.
Six players
 
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Qualidar and I will be there!

I am going to run a afternoon slot of my Mutants and Masterminds game...

Welcome to Tranquility (Mutants and Masterminds)

Welcome to Tranquility, USA, where superheroes go to retire. Lately however you have volunteered to leave retirement behind to help try and stop a crime spree. Crime never happens in Tranquility. What is going on? Who is responsible? It is up to you to find out.

BTW... I would like to play in Your Silver age M&M game in the AM...
 
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We're not going to be able to swing the DC game day as planned (not with GenCon and Disney this year), so we'll be there. :)

PirateCat, please sign me up for that morning slot in your game. I'll also run something as well, but TBD at this point.
 

I currently have several different modules plotted out and am open to running whichever of these games there is the most demand for so any insterested players should post which of these they like the sound of:


(1) D20 Future - “Worlds Apart” - Play your favorite Science Fiction character from any movie, television show, novel or comic book! A mysterious device has grabbed and transported humanoids from different universes where an intergalactic employment agency has hired them on to crew a spaceship together.

(2) D20 Modern - “Prohibition and Presidents” - The date is August 1, 1923. The Chicago Mayor is pressuring the city’s organized crime families to behave themselves during President Harding’s impending visit to the city, but one downtown Gang has other plans in mind. Playing characters can be either gangsters, their associates, undercover law enforcement or undercover reporters.

(3) Feng Shui - “Madness, Mooks and Mayhem in the Big Apple” - International crime lord Fung Chow Ping has twice eluded Congressman B.A. Baracas and his New A-Team. Ping has been spotted in New York City, where he is attempting to influence the upcoming Presidential election. This film is not yet rated.

(4) Pirates of the Spanish Main Role Playing Game - “Captain Jack to the Rescue“ - A trio of captured pirate ship captains are awaiting execution by the Spanish Authorities. The first officers from those ships have persuaded the legendary Captain Jack Sparrow to free their captains and then elude the rather sizable Spanish Armada.

(5) Sidewinder Recoiled - “League of Extraordinary Outlaws” It’s 1882 and a trio of American outlaws are teamed with three English criminals to recover the stolen British Crown Jewels from a former ally who had betrayed them. A reclusive British physician and alchemist named Dr. Henry Jeckel has been selected to lead these other six.
 
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I'm talking to LegolasGimli. She's running a "superheroes coming out of retirement" game. I think I'm running the same superheroes, back in Silver Age!

If this works as I suspect, I expect that hilarity will ensue. :D
 

orchid blossom said:
Do you mind people who snore? ;)

DEFINATELY Edit: We want you here and don't mind people who snore....(me + sleep deprived= not able to type thoughts...) This does mean you and AO doesn't it?
 
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Yup, but you said you mind people who snore!

But I'm only coming if you have Rock Band.

Ok, that's not true but if you did then it would be EVEN COOLER!

There are already awesome games on the table, I don't know what to do!!!
 

count me in for breakfast, and for M&M in the morning...

and I'm willing to run something, either REAL WORLD of darkness, an unholy alliance between the world of darkness and MTV's the real world, where the denizens of hte world of darkness stop being pretentious and start getting real

a run through of a new game system that should be released for gen con this year, where you start playing, and then make your characters as you're playing...

or a WYRD is Bond game, of spell slinging and hip hop
 

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