Bothered About Disposable Dragons (B.A.D.D.) Membership Drive

In my campaigns dragons don't rule the world, they mostly live in the OtherLand and their effects are seen more than dragons themselves.

I use standard D&D dragons up to about mature adult/old age categories as immature dragons and for about the past two years have used slightly altered Iron Kingdoms dragons as mature dragons.

I am definitely interested in joining B.A.D.D.

My favorite dragon encounter of all time had to be with a pair of young adult bronze dragons. With myself and a friend who DMed a different group joint DMing the encounter with our gaming groups together. The dragons were living on a small island chain not too far offshore between the ports of Mdrihill and Xuadrach and preying on shipping as well as extorting (taxes) from the small towns. We co-ordinated it so our two groups joined up over two adventures to go attack the dragon(they didn't know it was 2). And the third they set out to hunt down the dragon, a total of 11 players and the NPCs of the ship's crew.
Out to sea one of the dragons began "playing" with them. Swooping in and snatching a lone crewman then flying off out of bowshot and eating them slowly while circling the ship. After three or four times and taking enough arrrows for it not to be fun anymore the dragon dove underwater and came in from below, sinking the ship and forcing them to abandon it for the boats. Then it flew off in the direction of Thixuargil island (did I mention I like pseudo-Aztec names?) where its lair reputedly was.
Within the hour the dragon(actual the second dragon while the first was making free with the healing magic) came back and proceeded to pick off boats one by one from underwater like a Jaws scene focusing on the low level NPCs of the ship's crew. Until it was just the 11PCs and three NPC crewmen in two boats.
Then they got to the island, where the wildlife softened them up a bit and did away with the remaining crewmooks. I love crocodiles, they go together so well with mangrove swamps :D Slogged out of the swamp. The island was actually Iwo Jima in disguise, with the dragons' lair in a cave in mount Suribachi and the rest of the island divided between mangrove swamp on the shoreline and the higher inland thick scrub to conceal where they actually were.
The landing was made on the beach zone Green 1 used by the real life invasion which was a mangrove swamp in game where the crocodiles attacked the NPCs and they were hit with insect swarms randomly. then slogged toward the center of the narrowest part of the bottleneck where it was a flat dry scrub. Here one of the dragons used alchemist's fire to set a bush fire that they had to go around forcing them to approach Suribachi (the big stinking mountain with the cave) from the Northwest side. Here they were struck with a dragon instigated Avalanche, and were down to 9 PCs (Did you see that, the scaly b!@#$%d stuck it's tongue out at us as it flew away!) And the two clerics were really wishing they hadn't multiclassed into Paladins and Druids respectively or they would've been able to cast raise dead.
Then they reached the tunnels. Sure they started out nice and roomy but as they got in the tunnel became smaller until they were squeezing to get through at some points and moving in single file. This is when a dragon sticks its head down the tunnel and gives them some lightning breath then pulls its head back around the corner. Frazzled and zapped the clerics start popping cures, but the two barbarians and one fighter charge ahead without waiting. John(the co-DM) took them into another room and ran it as a seperate encounter. It involved a spiked pit trap and a very large block of stone dropped from the ceiling by a lever pulled by a gloating dragon after breathing on them again. When they came out they wouldn't tell the rest of the group what had happened but John described them hearing loud clattering and cries for help followed by a gloating draconic voice a clap of thunder and the sound of something very heavy grinding loose and making a squish noise.
Now they were starting to get worried. Down to 6 out of 11PC and only 2 wizards out of an original 4 as far as they know the dragon still isn't badly hurt. But they keep going. Now with the 1 remaining rogue/ranger leading of in case of more traps. Eventually they reached the actual lair with no more casualties. Attacking the dragon they found(the not entirely healed one from the ship encounter) with the two clerics in the lead rushing to melee, the rogue/ranger pouring on arrows from about halfway into the chamber and the wizard near the entrance starting to lay a buff on the 1 remaining fighter. EDIT: The second wizard was low on HP by then a got taken down to dying by a lighting breath attack. He was left there by the second wizard.
At which point the second dragon(which had been using its alternate form ability to hide as a monkey clinging on the roof of the chamber) dropped in and resumed its natural form, hitting the rogue archer with a claw-claw-bite where two of the three critted. Bye-bye rogue. The two clerics were barely holding their own, so the wizard aborted his buff, instead baleful polymorphed the fighter into a sheep and kicked him toward the second dragon and ran back the way they'd come. At the entrance he cast Phantom Steed and rode it back to the port of Mdrihill, he was the only survivor of the encounter.

It was my favorite game of all time, since I was still in high school there was plenty of time, it was a marathon session, lasted from that Saturday morning to nearly midnight. If it hadn't been a one-shot we never would've gotten away with being that bloodthirsty. And it has a special place for me since it was the last time I got to play a game with John who died in a car accident on his way to a party next month.
 
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Personally I'm absolutely against this whole 'intelligent dragon' turn of modern fantasy.
They're big animals. They can't talk, they can't cast spells.
 




Sign me up for B.A.D.D. It's great to see an old thread brought back to life. So far the party that I am DM'ing for has only seen 2 dragons. 1 at 2nd level, it just passed overhead. Then at 9th level one took out the ship the party was sailing on. Party only got 1 magic missle spell to land. Most of the players are newer and are totally scared about Dragons. Another will be coming up around 16th level for them. Should be great to see how they deal with it. Long live the Dragons.
 

Color me B.A.D.D.!

One of my favorite critters to run against a tough party is a tough dragon.

Some of my past favorites from 2Ed, all against a high-level (all PCs over 20th level) party:

#1) Had a Huge Ancient Blue dragon and a spell-slinging buddy/assistant (on his back)... He attacked the party's airship once it entered a cloud...first from the front, then the side, depositing his buddy on the deck- who immediately starts with his spells.

...then he came at the ship from below, 3 claws grasping the hull, 1 swatting at opponents, as he used his BW and spells from the front and tail sweeps from the rear.

The party killed the sorcerer, but the dragon got away. The airship was nearly totaled.

2) The party was slogging through a swamp, picking their way between pools of murky water and quicksand...when a Large Black dragon they thought was actually a strip of land (with moss and so forth all over it) lunged from the water, knocking several PCs a few yards away into a deepish muddy pond...part of the party had to deal with the beast while the rest rescued the PCs who found that swimming in Plate armor is quite difficult...

#3) A Huge Ancient Red against the same party...first, he comes at them from the front as they traverse the King's Highway...dropping a large boulder at them from altitude. Then he dissapears, using terrain as cover to hide his maneuvers. He then reappears at the head of the road, swooping low to attack them with his BW...but its an illusion and his strafing run is really from behind! He then repeats the boulder tactic and dissapears behind the terrain again...the party retreated to regroup.

#4) The same Red as above, approached in his lair, seemingly asleep. As the party prepared to launch their assault, he pushed his hoard at them with his tail & legs, swamping them in an avalanche of gold coins and other treasure...which he then slagged! Some PCs were trapped in the superhot metal, some were under it...all took damage.

Eventually, the party prevailed...but a good portion of the treasure was spent ressurecting fallen comrades, and some of their magic items were drained of all their charges- a pyrrhic victory.

When I DM a (hostile) dragon, I really do unleash all hell at my players.
 
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Megatron said:
Personally I'm absolutely against this whole 'intelligent dragon' turn of modern fantasy.
They're big animals. They can't talk, they can't cast spells.

I must disagree. I think it actually more of a modern thing to portray dragons as big, dumb animals. Look at Chinese mythology. Dragons in there are not run of the mill monsters. Jormungand of Norse mythology was the offspring of a god. These were some real meanies, not dumb pushovers.
 

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