Kesh said:Monte answered this on his own boards here. Essentially, yes, it was designed this way. Vile damage affects evil creatures, and they have to seek out a hallowed place to heal it. Makes the Blood War (demons vs. devils) a lot nastier, eh?
Pax said:Is there no cleric of an evil deity in the party? Could he not simply prepare a Desecration, and then use a few Inflicts (followed AND preceded by curative spells), to remove the Vile damage as I have outlined above?
The idea is, for EVIL clerics, the healing of vile damage would involve some PAIN, and a small degree of risk as well.
That's not exactly the same thing. Different energy types still deal the same generic type of damage: you can heal damage from a fireball as easily as damage from a lightning bolt as easily as damage from an axe. It's all hit points.Gizzard said:Tangent: I was discussing with someone the other day whether adding new damage types like Vile is unbalanced in and of itself:
In a world where there are few damage types, it's a good idea to cast Resist X or Protection from X on yourself; playing the odds that it will be useful. This is as the game-designers intended, since they made the durations for these spells 10 min/lvl instead of 1 rd/lvl.
But if there are 50 damage types, then it's kinda pointless to use these sorts of protective spells in that way; you'll never have the correct one up when you need it.
So what is the effect of going from 3 major types & 2 minor types (fire/ cold/ electricity v. sonic / acid) to 5 major types (via Energy Substitution) and from there adding another type (Vile)? I thought it was interesting to look at it that way; I'd have to think on whether I'd allow Vile damage into my campaign for PCs.
If that was the extent of it, "vile" damage would be fine....
Gizzard said:The Core damage pie has five slices; Fire, Cold, Acid, Electric and Sonic. What effect does slicing the pie again to add a sixth type have (leaving aside the special properties of Vile)? Then, reductio ad absurdum, what effect does slicing the pie into an infinite number of slices have?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.