toucanbuzz
No rule is inviolate
Last session, the players spent some hard earned cash on a bag of holding. They advised, as a player group, that too many puzzles and obstacles in our last campaign were overcome by shoving people into the bag of holding (e.g. one person flies across a chasm). I advised that we were using some A5E rules, which included that the air duration was now randomized, so suffocation was a risk. Even so, my players self-policed and made a house-rule for themselves that there wasn't enough air inside the bag to survive at all, so they wouldn't use it to cheese encounters anymore.
This isn't the first time they've done something like this and it just made me feel warm inside to see them take control of the game with the aim to enjoy having to find new ways to solve new challenges.
This isn't the first time they've done something like this and it just made me feel warm inside to see them take control of the game with the aim to enjoy having to find new ways to solve new challenges.