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<blockquote data-quote="Minigiant" data-source="post: 9320336" data-attributes="member: 63508"><p><h2>Sorcerer</h2><p><strong>Spellcasting Score</strong>: Charisma</p><p><strong>Resources</strong>: Spell slots and Sorcery Points</p><p><strong>Class Features</strong>: Font of Magic, <s>Metamagic</s> Sorcerous Talents</p><p><strong>Spell list</strong>: Base Sorcerer spell list plus 2 Spheres of magic. One chosen at level 1. One given by subclass</p><p><strong>Subclasses</strong>:</p><ul> <li data-xf-list-type="ul">Arcane Nobility (can learn wizard spells, gets ritual book)</li> <li data-xf-list-type="ul">Cosmic Magic (Gains spells based of current cosmic/zodiac month, can shift month temporarily)</li> <li data-xf-list-type="ul">Favored Soul (can learn cleric spells, can us Sorcery points to heal/harm)</li> <li data-xf-list-type="ul">Greenthumb (can learn druid spells, thumbs are actually green)</li> <li data-xf-list-type="ul">Lunar Sorcery</li> <li data-xf-list-type="ul">Metamagic Prodigy (Bonus Metamagic)</li> <li data-xf-list-type="ul">Oncedead (can spell Sorcery Points to return from death, death touch, command undead)</li> <li data-xf-list-type="ul">Seventh Son (can spend sorcery points to add +7. Rolls of 7 are turned to 14)</li> <li data-xf-list-type="ul">Spell Savant (Bonus spells known)</li> <li data-xf-list-type="ul">Wild Magic</li> </ul><p></p><h2>Incarnate</h2><p><strong>Spellcasting Score</strong>: Constitution</p><p><strong>Resources</strong>: Willpower</p><p><strong>Class Features</strong>: Will, Power Incarnate AKA Monster Powers</p><p><strong>Spell list</strong>: Limited</p><p><strong>Subclasses</strong>:</p><ul> <li data-xf-list-type="ul">Abberant Mind</li> <li data-xf-list-type="ul">Clockwork Soul</li> <li data-xf-list-type="ul">Divine Ancestry</li> <li data-xf-list-type="ul">Draconic Bloodline</li> <li data-xf-list-type="ul">Fiendish Lineage</li> <li data-xf-list-type="ul">Feykin</li> <li data-xf-list-type="ul">Living Storm</li> <li data-xf-list-type="ul">Shadow Magic</li> </ul></blockquote><p></p>
[QUOTE="Minigiant, post: 9320336, member: 63508"] [HEADING=1]Sorcerer[/HEADING] [B]Spellcasting Score[/B]: Charisma [B]Resources[/B]: Spell slots and Sorcery Points [B]Class Features[/B]: Font of Magic, [S]Metamagic[/S] Sorcerous Talents [B]Spell list[/B]: Base Sorcerer spell list plus 2 Spheres of magic. One chosen at level 1. One given by subclass [B]Subclasses[/B]: [LIST] [*]Arcane Nobility (can learn wizard spells, gets ritual book) [*]Cosmic Magic (Gains spells based of current cosmic/zodiac month, can shift month temporarily) [*]Favored Soul (can learn cleric spells, can us Sorcery points to heal/harm) [*]Greenthumb (can learn druid spells, thumbs are actually green) [*]Lunar Sorcery [*]Metamagic Prodigy (Bonus Metamagic) [*]Oncedead (can spell Sorcery Points to return from death, death touch, command undead) [*]Seventh Son (can spend sorcery points to add +7. Rolls of 7 are turned to 14) [*]Spell Savant (Bonus spells known) [*]Wild Magic [/LIST] [HEADING=1]Incarnate[/HEADING] [B]Spellcasting Score[/B]: Constitution [B]Resources[/B]: Willpower [B]Class Features[/B]: Will, Power Incarnate AKA Monster Powers [B]Spell list[/B]: Limited [B]Subclasses[/B]: [LIST] [*]Abberant Mind [*]Clockwork Soul [*]Divine Ancestry [*]Draconic Bloodline [*]Fiendish Lineage [*]Feykin [*]Living Storm [*]Shadow Magic [/LIST] [/QUOTE]
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