Whizbang Dustyboots
Gnometown Hero
Several hundred years ago, Green Mountain was the home to a clan of dwarves before a dragon conquered the mountain and drove them all out. (Sound familiar?)
Ten years ago, the dragon flew off and never came back. Where she went, and why, is unknown to the players.
Since then, the dwarves (and the dragon's former kobold servants, who were forced to live in a nearby complex of caves and not allowed into her lair) have attempted to retake the mountain several times, but to no avail.
Next adventure, my players will be taking their shot.
So, what's foiling the plunderers? What sort of stuff should be in a dungeon that once was a dwarven city and then had several centuries of a paranoid green dragon ruling the joint?
The overall flavor of the campaign is realistic fairy tale-derived/classic D&D, but go nuts within that framework.
Any and all suggestions appreciated!
Ten years ago, the dragon flew off and never came back. Where she went, and why, is unknown to the players.
Since then, the dwarves (and the dragon's former kobold servants, who were forced to live in a nearby complex of caves and not allowed into her lair) have attempted to retake the mountain several times, but to no avail.
Next adventure, my players will be taking their shot.
So, what's foiling the plunderers? What sort of stuff should be in a dungeon that once was a dwarven city and then had several centuries of a paranoid green dragon ruling the joint?
The overall flavor of the campaign is realistic fairy tale-derived/classic D&D, but go nuts within that framework.
Any and all suggestions appreciated!