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General Tabletop Discussion
*Dungeons & Dragons
Brainstorming New Wildshape/Polymorph
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<blockquote data-quote="Fanaelialae" data-source="post: 7131490" data-attributes="member: 53980"><p>Offensively he's not bad. Not top damage, but respectable. </p><p></p><p>In theory you could spend all of your spells for hp. In practice, it isn't that simple. </p><p></p><p>For starters, which would you rather use a 4th level spell slot on? Polymorph, or healing 18 damage to a temporary pool of hp? Personally, I'd only use a 4th level slot to heal if I felt that death was the alternative. It's a bad trade otherwise. </p><p></p><p>Using low level slots is more palatable, but at later levels monsters typically do a lot more than those slots can soak.</p><p></p><p>Last but not least, it only works if the monster(s) you're facing can't blow through your hp in a single round. That's happened to me on multiple occasions to date.</p><p></p><p>My polar bear form only has 42 hp. Even were I to gain one of the CR 3 forms, that's still less than 70 hp (not counting the killer whale, which is highly situational). At level 9, lots of creatures can output that kind of damage in a single round, and as a moon druid you can pretty much count on getting hit because your AC sucks.</p><p></p><p>That said, I'm not opposed to your idea of a scaling form with better AC and temporary hp. I just think it might be tricky to get right. IMO, you don't want it to feel like a nerf because then players won't be happy with the concept (it doesn't do what it's supposed to do). I'm experiencing a bit of that frustration in the game I'm playing in because the setting isn't favorable to my learning new forms, so I've been stuck at times using forms that are weaker than what would be optimal (it was noticeable). You also don't want it to be overpowered for obvious reasons. Finding the goldilocks zone for moon druids might take some doing, so you probably want to be certain that whatever issue you're perceiving is worth that effort.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 7131490, member: 53980"] Offensively he's not bad. Not top damage, but respectable. In theory you could spend all of your spells for hp. In practice, it isn't that simple. For starters, which would you rather use a 4th level spell slot on? Polymorph, or healing 18 damage to a temporary pool of hp? Personally, I'd only use a 4th level slot to heal if I felt that death was the alternative. It's a bad trade otherwise. Using low level slots is more palatable, but at later levels monsters typically do a lot more than those slots can soak. Last but not least, it only works if the monster(s) you're facing can't blow through your hp in a single round. That's happened to me on multiple occasions to date. My polar bear form only has 42 hp. Even were I to gain one of the CR 3 forms, that's still less than 70 hp (not counting the killer whale, which is highly situational). At level 9, lots of creatures can output that kind of damage in a single round, and as a moon druid you can pretty much count on getting hit because your AC sucks. That said, I'm not opposed to your idea of a scaling form with better AC and temporary hp. I just think it might be tricky to get right. IMO, you don't want it to feel like a nerf because then players won't be happy with the concept (it doesn't do what it's supposed to do). I'm experiencing a bit of that frustration in the game I'm playing in because the setting isn't favorable to my learning new forms, so I've been stuck at times using forms that are weaker than what would be optimal (it was noticeable). You also don't want it to be overpowered for obvious reasons. Finding the goldilocks zone for moon druids might take some doing, so you probably want to be certain that whatever issue you're perceiving is worth that effort. [/QUOTE]
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