I'm tired of fantasy, and by extension, Dungeons and Dragons. Well, "tired" is probably too harsh a word... I still love D&D, and I'm excited every chance I get to play it. But I'm finally reaching that point where I realize, hey, other games are out there. They might be cool too.
Whenever I have dipped my toe into another game, however, I've always been disappointed. I flipped through the Paranoia XP book, for instance. I love the concept, a humorous sci-fi dystopia where players are actually encouraged to sabotage on another. But the rules, especially for character creation, were too clunky for my taste. Why should I spend an hour creating a character if he is in all likelihood just going to get vaporized ten minutes in for not smiling enough?
More recently I joined an All Flesh Must Be Eaten game that was played through Maptools. All the players seemed really enthusiastic, but the DM kept grumbling about not liking the online format, and it ended after just a couple of sessions. Once again, I love the concept. Who doesn't love a good zombie movie? But I found the game's mechanical approach to "horror" came out feeling more like "frustration." Here's an example. I made a character with 5 ranks in Assault Rifle. This basically made him the equivalent of a very competent soldier. I was standing over a prone zombie that was very slowly crawling toward me. All I wanted to do was shoot him in the head so I grab a keyring off the corpse. Surely my highly competent character could handle that? At point-blank range? Taking controlled, single shots instead of bursts? Well, no, he couldn't. He missed six freaking times in a row (which amounted to four or five rounds of combat, almost the entire session) because the mechanics stacked on penalties for darkness, for aiming for the head, and for a billion other things that weren't at all mitigated by the +1 I got for close range. It was rather silly, being unable to coup de grace a helpless zombie.
So I guess what I'm saying is I'm looking for something that is A) not fantasy, or is at least fantasy in another setting and B) is easy to play and mechanically sound. I found D&D unapproachably complex until 4e... has 4e spoiled me? Or are there other games out there, in other genres, that share its ease of use?
I've thumbed through Call of Cthulu, and I've always been distantly intrigued by Deadlands, but nothing in particular jumps out at me. I once played a game of Vampire that was a lot of fun, but that's because we basically treated it as D&D, and had a lot of guns blazing combat.
In conclusion, I don't know what I want. So... suggestions?
Whenever I have dipped my toe into another game, however, I've always been disappointed. I flipped through the Paranoia XP book, for instance. I love the concept, a humorous sci-fi dystopia where players are actually encouraged to sabotage on another. But the rules, especially for character creation, were too clunky for my taste. Why should I spend an hour creating a character if he is in all likelihood just going to get vaporized ten minutes in for not smiling enough?
More recently I joined an All Flesh Must Be Eaten game that was played through Maptools. All the players seemed really enthusiastic, but the DM kept grumbling about not liking the online format, and it ended after just a couple of sessions. Once again, I love the concept. Who doesn't love a good zombie movie? But I found the game's mechanical approach to "horror" came out feeling more like "frustration." Here's an example. I made a character with 5 ranks in Assault Rifle. This basically made him the equivalent of a very competent soldier. I was standing over a prone zombie that was very slowly crawling toward me. All I wanted to do was shoot him in the head so I grab a keyring off the corpse. Surely my highly competent character could handle that? At point-blank range? Taking controlled, single shots instead of bursts? Well, no, he couldn't. He missed six freaking times in a row (which amounted to four or five rounds of combat, almost the entire session) because the mechanics stacked on penalties for darkness, for aiming for the head, and for a billion other things that weren't at all mitigated by the +1 I got for close range. It was rather silly, being unable to coup de grace a helpless zombie.
So I guess what I'm saying is I'm looking for something that is A) not fantasy, or is at least fantasy in another setting and B) is easy to play and mechanically sound. I found D&D unapproachably complex until 4e... has 4e spoiled me? Or are there other games out there, in other genres, that share its ease of use?
I've thumbed through Call of Cthulu, and I've always been distantly intrigued by Deadlands, but nothing in particular jumps out at me. I once played a game of Vampire that was a lot of fun, but that's because we basically treated it as D&D, and had a lot of guns blazing combat.
In conclusion, I don't know what I want. So... suggestions?
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