hellbender
First Post
Post them here as well, folks.............
DarkMaster said:Hellbender I would like to propose the following character if no one plays a Combat sorcerer I will play one. If you don't like it let me know. I never played a dumb brute and would like to give it a try. I envision this guy as a massive damage dealer. but that's about it.
I will go with an orc combat sorcerer.
Gror Braack
Orc Combat sorcerer 1
Chaotic Good
age 15
Hair Black
eyes Black
6'8" 300lbs
Str 18 (6pts) +4
Int 10 (4pts)
Wis 6 -2
Dex 10 (2pts)
Con 14 (6pts) +2
Cha 14 (10pts) +2
feats
Echew Material
combat wizard weapon profiency long sword
Chain Shirt 100 gp AC 14 ff14 touch 10
long Sword +4 1d8+4 19-20 x2 or two handed +4 1d8+6 19-20 x2 15 gp
Dagger +4 1d4+4, 19-20 x2 2gp
98gp left
Fortitude +2 (CS +0 CON +2)
Reflex 0 (CS +0 DEX +0)
Will 0 (CS +2 WIS -2)
Hp 10
t = r + b
Concentration 4 = 2 + 2
profession(doorman) 0 = 2 -2
Intimidate 6 = 4 + 2
Appraise 3 = 0+0+3familiar
with Familiar
spot 0 = 0 -2 +2
listen 0 = 0 -2 +2
Special Ability Darkvision 60 feet
Language Common, Orc
Spell 4/3
0th level Detect Poison, Resistance, mage hand
1st level Shield
Background: Gror was always an outcast in his tribe, since he his a young boy he appreciates life and never felt at ease with his tribe destroying villages and killing inoccent. He soon discovered he could control arcane magic but never told anybody, they wouldn't have understand anyway. Very early he trained with the weapons of his tribe. For his passage to adulthood Gror had to participate in his first raid on a human village. Gror couldn't kill innocent so during the fight he ran away from the fight but was spotted by many Orc. Gror is now considered a traitor in his tribe and can never come back. Gror now lives among human, and pretend to be an half orc (He is actually pretty for an Orc and can easily pass for an half orc) Gror always wear a long cloak to hide his features as much as possible during daylight when he moves in the town.
Gror currently work as a bouncer in a local tavern and live an a very small appartement on top of it (Feel free to decide which city) Nobody knows about his magical power, he never do any public display. He actually don't feel at ease with his power yet and feel much more like a fighter than a spell caster. Gror his quite social and his well known by the customers. He prefers to work at night where it is more difficult to notice his features
Familiar Vrog the Raven
HP 5, init +2, speed 10 fly 40, AC 15, base attack +0, +4 claw 1d2-5, Low light vision, Fort +2, Reflex +4, Will +4, Str 1, Dex 15, con 10, int 6, Wis 14, Cha 6, Listen +3, spot +5, Intimidate +2, Weapon finesse. speaks common.
improved evasion, share spell, empathic link.
Gror usually rely on Vrog for his spot and listen check.
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I like this character already let me know what you think, If it's ok to go with this character I will remove the other.
I really like this option, it allow you to play an arcane caster that can participate to the action before he reaches the 7-8 level.
Edit: I took long sword because I just noticed that chain was a 2 handed weapon. I added the feat Eschew material, reducing the probability of being noticed as a spell caster.
Yes my sorcerer will consider himself much more of a fighter than anything else. As for steping on each others toe we will see. It is my first experience with a Combat sorcerer, so it is a bit unknown. I see great potential.rangerjohn said:I hope our characters don't step on each others toes, they would be filling similar roles. Using power to supplement fighting.