Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Bringing 2e Gamma World PCs into 5e D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="the Jester" data-source="post: 9124220" data-attributes="member: 1210"><p>So in the near (?) future, I'm going to be running a crossover game where a 5e party enters the 2e Gamma World setting, has an adventure, then eventually returns to my 5e setting with some GW pcs in tow.</p><p></p><p>I want to work out a way to convert those GW pcs to a level, which they don't really have in GW, mainly to account for their HD. A few pertinent facts about 2e GW pcs:</p><p></p><ul> <li data-xf-list-type="ul">A GW pc's Con ranges from 3 to 18. It's generated by best 3 of 4d6. </li> <li data-xf-list-type="ul">A GW pc's HIT POINTS are a number of d6s or d8s equal to the pc's Con score. There is no "Con bonus" that gets added.</li> <li data-xf-list-type="ul">A GW pc is WILDLY UNBALANCED compared to other GW pcs. The range of power and effectiveness of a Gamma World character is very wide, and is largely randomly determined. I will partially compensate for this by giving 'worse' pcs better starting equipment, gear being the main source of character improvement in GW.</li> </ul><p>So far what I am thinking is I will create a "Gamma World character" class that GW pcs have to advance through first before they can take "normal" classes, in order to account for their innate "Hit Dice". This class will do the heavy lifting of making them 5e compliant- it will give them their proficiencies, account for their higher than normal for first level hps, etc- and will include a variety of features that will (hopefully) make them a better match for 5e D&D pcs. </p><p></p><p>I'm going to use this thread to sort of hash out my ideas for doing this. Feedback and ideas are welcome.</p></blockquote><p></p>
[QUOTE="the Jester, post: 9124220, member: 1210"] So in the near (?) future, I'm going to be running a crossover game where a 5e party enters the 2e Gamma World setting, has an adventure, then eventually returns to my 5e setting with some GW pcs in tow. I want to work out a way to convert those GW pcs to a level, which they don't really have in GW, mainly to account for their HD. A few pertinent facts about 2e GW pcs: [LIST] [*]A GW pc's Con ranges from 3 to 18. It's generated by best 3 of 4d6. [*]A GW pc's HIT POINTS are a number of d6s or d8s equal to the pc's Con score. There is no "Con bonus" that gets added. [*]A GW pc is WILDLY UNBALANCED compared to other GW pcs. The range of power and effectiveness of a Gamma World character is very wide, and is largely randomly determined. I will partially compensate for this by giving 'worse' pcs better starting equipment, gear being the main source of character improvement in GW. [/LIST] So far what I am thinking is I will create a "Gamma World character" class that GW pcs have to advance through first before they can take "normal" classes, in order to account for their innate "Hit Dice". This class will do the heavy lifting of making them 5e compliant- it will give them their proficiencies, account for their higher than normal for first level hps, etc- and will include a variety of features that will (hopefully) make them a better match for 5e D&D pcs. I'm going to use this thread to sort of hash out my ideas for doing this. Feedback and ideas are welcome. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Bringing 2e Gamma World PCs into 5e D&D
Top