D&D 5E (2024) Bringing Back A Prestige Class?

With feats and subclasses, there are enough ways to customize characters. No need for prestige IMO.

Ranger could be a feat anyone can take.

Ranger: +1 Dex, Str, Wis, or Con
*explorer: gain expertise in nature and survival
*hunter: you can cast Hunter's Mark at-will. You can also cast it on tracks
That is a hefty feat there.

But if that is the essence of the Ranger class, something like that can work.
 

log in or register to remove this ad


What's does "shadow caster" do?
Make all your spells black?

I don't see why they can't be done witha feat.

Prerequisite: spell casting or Pact Magic
*all your spells look like shadows.
...

Shadow weave. Basically enhanced darkness, enchantment, necromantic and illusion spells. Can't use light spells. I would also cut radiant.
 

Shadow weave. Basically enhanced darkness, enchantment, necromantic and illusion spells. Can't use light spells. I would also cut radiant.
Shadow Adept
Prerequisite: spell casting level 2 spells, level 4.
Away from the light: You can't cast spells that create light, or deal radiant damage.
Cover of Darkness: You always have Darkness prepared. You can see though magical darkness.
..other enchantment.
 

Shadow weave. Basically enhanced darkness, enchantment, necromantic and illusion spells. Can't use light spells. I would also cut radiant.
I hadn't thought about radiant damage, seems a good one to remove for shadow weave casters.

Just now looking at the shadow adept. Thing worth including:

Darkvision (I'd make it similar to the invocation that lets you see perfectly in darkness)

Shadow Defence, probably just advantage rather than bonuses when saving against enchantment, illusion, and necromancy spells.

Spellpower. Maybe a bonus to spell slot level?

Shield of Shadows. Not sure how I'd tackle this one, just using the shield spell seems a little boring.

Shadow walk and shadow double should be easy enough to set up.

Also the various shadow feats, you might be able to group them with the shadow weave feat, maybe split it out into twp if thats two powerful or just make them class abilities when taking a level of shadow adept.
 

I hadn't thought about radiant damage, seems a good one to remove for shadow weave casters.

Just now looking at the shadow adept. Thing worth including:

Darkvision (I'd make it similar to the invocation that lets you see perfectly in darkness)

Shadow Defence, probably just advantage rather than bonuses when saving against enchantment, illusion, and necromancy spells.

Spellpower. Maybe a bonus to spell slot level?

Shield of Shadows. Not sure how I'd tackle this one, just using the shield spell seems a little boring.

Shadow walk and shadow double should be easy enough to set up.

Also the various shadow feats, you might be able to group them with the shadow weave feat, maybe split it out into twp if thats two powerful or just make them class abilities when taking a level of shadow adept.

Not 100% sure how im converting stuff.

Devil sight will be there, probably some X times per proficiency you can ABC effect eg disadvantage on save.

For NPS tweaked spells add devils sight. Im already giving Sharran's that ability anyway.

Mostly harder to detect and dispel.
 

With feats and subclasses, there are enough ways to customize characters. No need for prestige IMO.

Ranger could be a feat anyone can take.

Ranger: +1 Dex, Str, Wis, or Con
*explorer: gain expertise in nature and survival
*hunter: you can cast Hunter's Mark at-will. You can also cast it on tracks
I would replace HM with a something that is not a spell.

As a Bonus action or when you hit a target with an attack you can "mark" it.
Once per turn you deal extra damage equal to your proficiency bonus.
You have advantage on Insight, Perception and Survival checks.
Mark lasts until you finish a Long rest
you can have marked creatures equal to your proficiency bonus.
 

Remove ads

Top