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*Pathfinder & Starfinder
Bringing common sense to AoOs
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<blockquote data-quote="Kemrain" data-source="post: 1804175" data-attributes="member: 12153"><p>So, some people seem to think that simply standing next to a helpless character should provoke all of your Attacks of Opportunity in a round? I thought AoO's were described as 'those swings made in the course of trying to hit that only have a chance of connecting becuse your opponent let down his guard'. It seems DnD assumes that you're swinging your threatening weapon at every opponent in your threatened area, at all times. Even at the bodies laying on the ground? Hell, against most characters, the 4 attacks and 5 AoO's my current character could make would be much more devestating than a CdG, however, I can't see her bothering to swing her blades down at the man she just brought to -1 enough to 'breech his defenses and land a blow that otherwise had no chance to hit'. Damnit, he has a Dex of 0 and I get +4 to hit him, that's basically AC 1 for an unarmed opponent. I can miss that? Making attacks on him shouldn't be free, because I'm not swinging my weapons at him, I'm trying to fight off his friends. If he and I were fighting alone, and he becomes helpess, Combat Mode is over, and no one provokes AoO's.</p><p> </p><p> Granted, I don't 100% agree with the description of AoO's given above. I've done a little weapons play and found that when my opponent let his guard down I was making an extra attack, yes, but as a swing over what I would have been making had they kept up their guard. To a degree, I like the 1 roll 1 attack idea, though I agree that it breaks down when all of the combatants have only 1 attack in a round (Anyone who can only swing their weapon once in 6 seconds needs a lighter weapon).</p><p> </p><p> From a game-balance point of view, Being helpless provoking AoO's is probably a <strong>very</strong> bad idea. I could see <strong>Becoming</strong> helpless provoking, if it's done in a threatened area, but remaining helpless from round to round is too much of a stretch of my sense of fair play and understanding of time. If simply standing next to a paralized person allowd me to unload 5 attacks on them then I need to boost my saves because helplessness has become more of a death sentance than ever.</p><p> </p><p> - Kemrain of the Opportunistic Attack.</p></blockquote><p></p>
[QUOTE="Kemrain, post: 1804175, member: 12153"] So, some people seem to think that simply standing next to a helpless character should provoke all of your Attacks of Opportunity in a round? I thought AoO's were described as 'those swings made in the course of trying to hit that only have a chance of connecting becuse your opponent let down his guard'. It seems DnD assumes that you're swinging your threatening weapon at every opponent in your threatened area, at all times. Even at the bodies laying on the ground? Hell, against most characters, the 4 attacks and 5 AoO's my current character could make would be much more devestating than a CdG, however, I can't see her bothering to swing her blades down at the man she just brought to -1 enough to 'breech his defenses and land a blow that otherwise had no chance to hit'. Damnit, he has a Dex of 0 and I get +4 to hit him, that's basically AC 1 for an unarmed opponent. I can miss that? Making attacks on him shouldn't be free, because I'm not swinging my weapons at him, I'm trying to fight off his friends. If he and I were fighting alone, and he becomes helpess, Combat Mode is over, and no one provokes AoO's. Granted, I don't 100% agree with the description of AoO's given above. I've done a little weapons play and found that when my opponent let his guard down I was making an extra attack, yes, but as a swing over what I would have been making had they kept up their guard. To a degree, I like the 1 roll 1 attack idea, though I agree that it breaks down when all of the combatants have only 1 attack in a round (Anyone who can only swing their weapon once in 6 seconds needs a lighter weapon). From a game-balance point of view, Being helpless provoking AoO's is probably a [b]very[/b] bad idea. I could see [b]Becoming[/b] helpless provoking, if it's done in a threatened area, but remaining helpless from round to round is too much of a stretch of my sense of fair play and understanding of time. If simply standing next to a paralized person allowd me to unload 5 attacks on them then I need to boost my saves because helplessness has become more of a death sentance than ever. - Kemrain of the Opportunistic Attack. [/QUOTE]
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