Anicolarys
Archivist of Les Échos Sauvages
Greetings everyone,
As a columnist for the DFCB (Dark Fantasy Conservation & Biology) project, I often wonder about the place of the natural world in our darkest campaigns. Too often, ‘Dark Fantasy’ boils down to an aesthetic of ruins and despair, forgetting that nature itself is a victim—or a force of reaction—in the face of corruption.
We are working on an approach called the “Bestiary of Echoes,” where each creature is not just a combat challenge, but a pivot point in an endangered ecosystem. The idea is to integrate conservation and real biology mechanics into the narrative: how does the disappearance of a fantastical apex predator change the geography of a region? How can players become guardians of a sanctuary rather than mere dungeon raiders?
I would be curious to hear your feedback: have you ever integrated environmental preservation or systemic ecology issues into your Dark Fantasy worlds? Is this a source of dramatic tension that you find relevant for your players?
I look forward to reading your chronicles,
— The Bastion ArchivistGreetings everyone,
As a columnist for the DFCB (Dark Fantasy Conservation & Biology) project, I often wonder about the place of the natural world in our darkest campaigns. Too often, ‘Dark Fantasy’ boils down to an aesthetic of ruins and despair, forgetting that nature itself is a victim—or a force of reaction—in the face of corruption.
We are working on an approach called the “Bestiary of Echoes,” where each creature is not just a combat challenge, but a pivot point in an endangered ecosystem. The idea is to integrate conservation and real biology mechanics into the narrative: how does the disappearance of a fantastical apex predator change the geography of a region? How can players become guardians of a sanctuary rather than mere dungeon raiders?
I would be curious to hear your feedback: have you ever integrated environmental preservation or systemic ecology issues into your Dark Fantasy worlds? Is this a source of dramatic tension that you find relevant for your players?
I look forward to reading your chronicles,
— Anicolarys
As a columnist for the DFCB (Dark Fantasy Conservation & Biology) project, I often wonder about the place of the natural world in our darkest campaigns. Too often, ‘Dark Fantasy’ boils down to an aesthetic of ruins and despair, forgetting that nature itself is a victim—or a force of reaction—in the face of corruption.
We are working on an approach called the “Bestiary of Echoes,” where each creature is not just a combat challenge, but a pivot point in an endangered ecosystem. The idea is to integrate conservation and real biology mechanics into the narrative: how does the disappearance of a fantastical apex predator change the geography of a region? How can players become guardians of a sanctuary rather than mere dungeon raiders?
I would be curious to hear your feedback: have you ever integrated environmental preservation or systemic ecology issues into your Dark Fantasy worlds? Is this a source of dramatic tension that you find relevant for your players?
I look forward to reading your chronicles,
— The Bastion ArchivistGreetings everyone,
As a columnist for the DFCB (Dark Fantasy Conservation & Biology) project, I often wonder about the place of the natural world in our darkest campaigns. Too often, ‘Dark Fantasy’ boils down to an aesthetic of ruins and despair, forgetting that nature itself is a victim—or a force of reaction—in the face of corruption.
We are working on an approach called the “Bestiary of Echoes,” where each creature is not just a combat challenge, but a pivot point in an endangered ecosystem. The idea is to integrate conservation and real biology mechanics into the narrative: how does the disappearance of a fantastical apex predator change the geography of a region? How can players become guardians of a sanctuary rather than mere dungeon raiders?
I would be curious to hear your feedback: have you ever integrated environmental preservation or systemic ecology issues into your Dark Fantasy worlds? Is this a source of dramatic tension that you find relevant for your players?
I look forward to reading your chronicles,
— Anicolarys

