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Brownout Part I: Into the night

Angel looks around at the gathering of people. Well, the more that rush the border the better, maybe. Angel thinks to herself. But if anyone has to get through, it's going to be me.

Angel keeps an eye outside, and listens to everything.
 

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No, thank you, I think sacastically as I step off the bus. What the hell angle could I pull here? Damn dirthole of a town. Looking up and down the street for any sign of life brings his eyes upon a small cafe. Well, at least they're civilized.

A tall teenager, dressed in almost formal casual attire (blue polo shirt, black jeans) walks into the cafe, casually, yet with a piercing gaze, looks around, observing the simple patrons. He stands around 6 feet with blond hair, brown eyes, and the flicker of a boyish grin on his lips.

Too poor. Damnit, I should've gone to the next town.

With a bit of a rehearsed swagger, he makes his way up to the bar.

"Coffee. Lots of cream, lots of sugar."

Taking his coffee in hand, he casually watches the strange throng of people gathered in a booth nearby.

Scavengers? No, seem too classy for that. Not military either, or at least all of them aren't. Government? No, not stiff enough.

With hopes of discovering this mystery, he slides into an adjacent booth (hopefully drawing no apparent attention to himself), a local newspaper in hand, and begins to listen.

Bluff check: 17+9=26
Listen check: 11+0=11
 
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"Heh, looks like he's stocking up on the toilet paper," Jaque says as he glances over to where the new light comes from.

Spot 15 rolled + 13 = 28

Jaque greets the biker with a friendly nod. He seems local, and decides that he should ask him a few questions later, save Jeremy the trouble.

A few minutes later he notices the smartly dressed teenager walk in.

"Salut," he says, but decides not to bother the teenager, he doesn't seem to have anything to do with them.

Sense Motive 3 rolled + 13 = 16
 
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Diner with a view

Thanacus: The waitress brings you a cup of coffee with a warm smile on her face. Halfway through pouring the dark liquid into your mug, however, she stops and stares straight ahead. You follow her gaze to see that she's staring out the window. The angle of the light in the diner places a bright reflection over the glass right where the waitress stares. "My god...Mick?" The waitress whispers.
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Festy Dog, and Ascending Crane: Glancing out the window, you both notice a dark shape stumbling in front of the lit window of the general store, heading north along the main strip. It appears to be a man with dirty, tattered jeans, plaid button-up, and what was once a cowboy hat. Upon closer examination, some details become aparent.

- The man is injured. He looks to be limping and favoring his left side. He grimaces with every move.

- Someone might be following him. He continually glances behind, and looks to be pushing himself to the limit.

- He is not going to last much longer. He falls to his knees in exhaustion and pain, but forces himself to stand back up and keep moving.

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ErichDragon: You suddenly get a bad feeling, like something's about to happen.
 

As Jaque's gaze moves from the lit window it focuses on the injured man trying to limp away from something.

"An injured man is outside!" Jaque says and hurriedly moves straight out the door to assist him.

Jaque's right hand edges towards his gun but he decides against it, deeming it wiser to draw it only if required.
 
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Angel slides out of the booth, grabbing her knapsack and slinging it over her shoulder. Her hand still rests inside the bag, as if holding onto a precious but hidden treasure. She walks calmly outside, keeping her eye on the road behind the man as people filter out of the diner around her.

OOC: I'm assuming there are others here who have far more medical knowledge than I do. I'll just watch and wait - and keep my hand on my firearm.
 

Adrian will head outside and keeps his eyes open for anything suspicious. If no one else seems to be going to help the guy he'll race over.
 


At the waitress' words, Kevin glances out the window.

Spot check (taking 10, no dice): 10 + 0 = 10

Regardless of seeing anything, at the Frenchman's words, Kevin discards the paper his attention was loosely focused on and hurrys outside to see what all the noise about.

There may be something here yet, he thinks while double-checking with an inconspicuous pat that his pistol is still in its holster beneath the leather jacket.

Sleight of Hand (taking 10): 10 + 8 = 18
Bluff (taking 10): 10 + 9 = 19

(forgot to add leather jacket to description =\)
 
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To Adrian: "It looks as if my services may be needed here tonight, in one form or another."

Father Flannigan picks up his Priest's Communion kit [OOC: Does anyone know the proper term for this? The little briefcase they carry to give communion to parishoners in the hospital or at home.] and heads outside in a determined walk.

As long as no one stops him he will head straight for the wounded man, letting the others handle any trouble.
 

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