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General Tabletop Discussion
*Dungeons & Dragons
Buffing Int, Wis, and Cha (Mostly Int and Cha)
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<blockquote data-quote="fluffybunbunkittens" data-source="post: 9460081" data-attributes="member: 7037492"><p>Problem with balancing stats, is that each class has a POWER STAT... and Charisma casters are already goddamn powerful (and with easy multiclassing with each other). And Wizards are just Wizards. But Int/Charisma are <em>really </em>useless if you're not one of those casters.</p><p></p><p>So you would need to outright block those classes from getting any benefits from the core stat, because you need to pump it pretty high to make it worthwhile to others. Otherwise you're just buffing the already strong classes further.</p><p></p><p>But I do actually miss balancing out my Int based on my skill point considerations in DnD3e/PF1e... It felt nice to have a reason to have Int 12 on a warrior type.</p></blockquote><p></p>
[QUOTE="fluffybunbunkittens, post: 9460081, member: 7037492"] Problem with balancing stats, is that each class has a POWER STAT... and Charisma casters are already goddamn powerful (and with easy multiclassing with each other). And Wizards are just Wizards. But Int/Charisma are [I]really [/I]useless if you're not one of those casters. So you would need to outright block those classes from getting any benefits from the core stat, because you need to pump it pretty high to make it worthwhile to others. Otherwise you're just buffing the already strong classes further. But I do actually miss balancing out my Int based on my skill point considerations in DnD3e/PF1e... It felt nice to have a reason to have Int 12 on a warrior type. [/QUOTE]
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Buffing Int, Wis, and Cha (Mostly Int and Cha)
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