CRGreathouse
Community Supporter
I'm going to split my answer. I don't mind the math, and wouldn't mind more, but I do think the buffs are overboard and I'd like to tone them down severely.
CRGreathouse said:I'm going to split my answer. I don't mind the math, and wouldn't mind more, but I do think the buffs are overboard and I'd like to tone them down severely.
Yes! Yes! Yes! Consolidation would improve so much. Likewise, I'm right on board with your proposal to widen the ability to stack bonus types and limit the total number of buffs.Mouseferatu said:I wouldn't mind seeing a reduction in the "types" of bonuses.
Mouseferatu said:Word.
I wouldn't mind seeing a reduction in the "types" of bonuses. Rather, I'd like to see most types of buffs stack, but have a limit to the number a given character can have at a single time.
Mouseferatu said:Word.
I wouldn't mind seeing a reduction in the "types" of bonuses. Rather, I'd like to see most types of buffs stack, but have a limit to the number a given character can have at a single time.
Personally, four buffs would be too many. Three would be more preferred... but that's my opinion. Generally, from my experience in countless Living Greyhawk tables folks go shopping for all the types no matter how obscure that the stacking limitation is mostly one a limitation to the time to search sourcebooks for the bonuses that will stack.MerricB said:Imagine that you could have four buffs active.