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Build-A-Bar(barian) Workshop: Seeking advice for my next PC
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<blockquote data-quote="jmartkdr2" data-source="post: 9229507" data-attributes="member: 7017304"><p>You generally stop getting <em>interesting</em> features after level 6, honestly. You don't fall off power-wise until mid-high levels unless your dm gives out magic weapons, in that case you can use some really cool ones that can keep you relevant all the way to 20th. If your dm does customized signature items you should be fine all the way through.</p><p></p><p>Anything that doesn't use spellcasting can work, including some magic-using classes that have significant not-technically-spellcasting abilities like druids and warlocks. But for raw power I'd stick with barbarian until it gets boring then add either fighter or warlock depending on what feels right.</p><p></p><p>Totem barbarian (bear at 3rd) is pretty much overpowered, since you resist nearly all damage. Bear totem barbarians are shockingly hard to kill.</p><p></p><p>If you're confident the campaign will stop at 10th I'd say stay single-classed, but if you go past that start looking at multiclass options based on what fits your character/the campaign/the party.</p><p></p><p>You'll be raging and smashing in every fight that isn't ranged-only, and you'll be good at it. Plus you can throw people around very effectively (if there's somewhere useful to throw them to)</p></blockquote><p></p>
[QUOTE="jmartkdr2, post: 9229507, member: 7017304"] You generally stop getting [I]interesting[/I] features after level 6, honestly. You don't fall off power-wise until mid-high levels unless your dm gives out magic weapons, in that case you can use some really cool ones that can keep you relevant all the way to 20th. If your dm does customized signature items you should be fine all the way through. Anything that doesn't use spellcasting can work, including some magic-using classes that have significant not-technically-spellcasting abilities like druids and warlocks. But for raw power I'd stick with barbarian until it gets boring then add either fighter or warlock depending on what feels right. Totem barbarian (bear at 3rd) is pretty much overpowered, since you resist nearly all damage. Bear totem barbarians are shockingly hard to kill. If you're confident the campaign will stop at 10th I'd say stay single-classed, but if you go past that start looking at multiclass options based on what fits your character/the campaign/the party. You'll be raging and smashing in every fight that isn't ranged-only, and you'll be good at it. Plus you can throw people around very effectively (if there's somewhere useful to throw them to) [/QUOTE]
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Build-A-Bar(barian) Workshop: Seeking advice for my next PC
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