Finleyville
First Post
Anyway...
Hello all.
We will be starting a very long campaign soon starting from level 1-(epic). We already have two strikers (Sorc & Barb), two leaders (Cleric & Sham), and one defender (Warden). I know I should choose a controller to round everything out, but we just finished a 2 year campaign where I was the only controller. I am burnt out on debuffing everything in sight. Plus we may pick up one other player that wants to play a wizard.
So instead of choosing a tried and true race/class pairing, I wanted some flavor. Looking online everywhere I found an outline of a pixie berserker build. Hilarious right?
I figured a berserker that can either streak ahead and hold down the front line just for two/three rounds then zerg or streak ahead to the back lines and freeze/harry the bombers would be a good strategy. I just need help picking the right powers/feats/equipment. I am hoping that by me actually standing IN the same square as the targets I can gain extra squares with my aura as well as adding a unique mechanic of them not being able to shift to leave my threat range. Plus me being able to fly THROUGH enemy squares to charge second line mobs will be beneficial.
I want to choose powers that evenly straddle defender/striker roles. I will not be the best of either, but there is something to be said for filling in where needed. So...
(Sorry I do not know where to find a simple char builder other than the DDI one)
My starting stats will be: S18 C11 D16 I8 W10 CH12 --> Iron wolf theme and Born Under a Bad Sign Background to help with the low CON
-- I am unsure which weapons to choose as the classic great weapons or gouge will not work. Rapier is probably my best bet with my higher DEX. Is dual wielding doable to qualify for the Arid Desert heartland? Or will a shield serve me better with the Temperate heartland?
-- Most guides I read have me multiclassing into Fighter for some feats/powers. Will I need to do that with this build?
-- Or will multi into rogue help me better with the rapier?
-- Which feats would help me with charging besides Charging Rampage and Powerful Charge? Can I afford them being behind as a pixie? If I MC I can take Surprising Charge with a rapier weapon.
Any help with this would be appreciated. Thanks all.
Hello all.
We will be starting a very long campaign soon starting from level 1-(epic). We already have two strikers (Sorc & Barb), two leaders (Cleric & Sham), and one defender (Warden). I know I should choose a controller to round everything out, but we just finished a 2 year campaign where I was the only controller. I am burnt out on debuffing everything in sight. Plus we may pick up one other player that wants to play a wizard.
So instead of choosing a tried and true race/class pairing, I wanted some flavor. Looking online everywhere I found an outline of a pixie berserker build. Hilarious right?
I figured a berserker that can either streak ahead and hold down the front line just for two/three rounds then zerg or streak ahead to the back lines and freeze/harry the bombers would be a good strategy. I just need help picking the right powers/feats/equipment. I am hoping that by me actually standing IN the same square as the targets I can gain extra squares with my aura as well as adding a unique mechanic of them not being able to shift to leave my threat range. Plus me being able to fly THROUGH enemy squares to charge second line mobs will be beneficial.
I want to choose powers that evenly straddle defender/striker roles. I will not be the best of either, but there is something to be said for filling in where needed. So...
(Sorry I do not know where to find a simple char builder other than the DDI one)
My starting stats will be: S18 C11 D16 I8 W10 CH12 --> Iron wolf theme and Born Under a Bad Sign Background to help with the low CON
-- I am unsure which weapons to choose as the classic great weapons or gouge will not work. Rapier is probably my best bet with my higher DEX. Is dual wielding doable to qualify for the Arid Desert heartland? Or will a shield serve me better with the Temperate heartland?
-- Most guides I read have me multiclassing into Fighter for some feats/powers. Will I need to do that with this build?
-- Or will multi into rogue help me better with the rapier?
-- Which feats would help me with charging besides Charging Rampage and Powerful Charge? Can I afford them being behind as a pixie? If I MC I can take Surprising Charge with a rapier weapon.
Any help with this would be appreciated. Thanks all.
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