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<blockquote data-quote="MechaTarrasque" data-source="post: 9385509" data-attributes="member: 6801226"><p>I like the Greek idea that gods represented civilization (for good or for ill), leaving nature to god monsters, primordials, archfey, etc.</p><p></p><p>This may change tomorrow as my mood takes me, but today:</p><p></p><p>The Raven Queen (N): fatalism (some things are too big for mortals)</p><p>St. Cuthbert (LN): proceduralism (do things by the book or else)</p><p>Gruumish (LN): Emotional toughness (sometimes you got to put Ol' Yeller down)</p><p>Bane (LN with evil): Discipline (this is going to hurt you more than me)</p><p>Sekolah (Malar on land) (LE): Blood sports (let's get ready to rumble)</p><p>Morradin (LN): honest commerce (sellers beware)</p><p>Iomedae (LN with good): Codes of honor (chivalry isn't dead)</p><p>Bahamut (LG): Nobility (with great power comes great responsibility)</p><p>Laogzed (CN): Territoriality (no trespassing; this means you)</p><p>Besmara (CN with evil): Thrill Seeking (ride or die)</p><p>Lolth (CE): Strife (I am treating as psychological, sociological, or financial warfare) (don't trust anyone)</p><p>Kord (CN): Athleticism (pain is just weakness leaving the body)</p><p>Corellon (CN): Art (true art should challenge you)</p><p>Eilistraee (CN with good): Strife to prevent physical warfare (it is better than letting armies ravage the land)</p><p>Cayden Cailean (CG): Folk heroes (only a drunk or an idiot would try this? Sign me up)</p><p>Tiamat (CE with lots of LE servants): Greed and vanity (who is the prettiest, richest dragon?)</p><p>Asmodeus (NE with law): Tyranny (it is better to be thought to be virtuous than to actually be virtuous)</p><p>Deep Duerra (LE): Hegemony (do onto others as they did to you)</p><p>Desna (CG): Travel and Personal Transformation (why do druids limit themselves to wild shaping into animals?)</p><p>Sarenrae (NG with chaos): Redemption (Even the worst deserve the chance to see the light)</p><p>Garl Glittergold (NG): Subtle goodness (no one is easier to con than a conman)</p><p>Vaprak (CE): Cannibalism (waste not, want not)</p><p>Zehir (NE with chaos): Assassination (don't leave murder to amateurs)</p><p>Vecna (NE): Secrets (anyone who causes harm to keep a secret or to unearth a secret belongs to me)</p><p>Yolanda (NG with law): Agriculture (nothing is better than the feel of good soil under your fingernails)</p><p>Erastil (LG): Family (family cares for each other)</p></blockquote><p></p>
[QUOTE="MechaTarrasque, post: 9385509, member: 6801226"] I like the Greek idea that gods represented civilization (for good or for ill), leaving nature to god monsters, primordials, archfey, etc. This may change tomorrow as my mood takes me, but today: The Raven Queen (N): fatalism (some things are too big for mortals) St. Cuthbert (LN): proceduralism (do things by the book or else) Gruumish (LN): Emotional toughness (sometimes you got to put Ol' Yeller down) Bane (LN with evil): Discipline (this is going to hurt you more than me) Sekolah (Malar on land) (LE): Blood sports (let's get ready to rumble) Morradin (LN): honest commerce (sellers beware) Iomedae (LN with good): Codes of honor (chivalry isn't dead) Bahamut (LG): Nobility (with great power comes great responsibility) Laogzed (CN): Territoriality (no trespassing; this means you) Besmara (CN with evil): Thrill Seeking (ride or die) Lolth (CE): Strife (I am treating as psychological, sociological, or financial warfare) (don't trust anyone) Kord (CN): Athleticism (pain is just weakness leaving the body) Corellon (CN): Art (true art should challenge you) Eilistraee (CN with good): Strife to prevent physical warfare (it is better than letting armies ravage the land) Cayden Cailean (CG): Folk heroes (only a drunk or an idiot would try this? Sign me up) Tiamat (CE with lots of LE servants): Greed and vanity (who is the prettiest, richest dragon?) Asmodeus (NE with law): Tyranny (it is better to be thought to be virtuous than to actually be virtuous) Deep Duerra (LE): Hegemony (do onto others as they did to you) Desna (CG): Travel and Personal Transformation (why do druids limit themselves to wild shaping into animals?) Sarenrae (NG with chaos): Redemption (Even the worst deserve the chance to see the light) Garl Glittergold (NG): Subtle goodness (no one is easier to con than a conman) Vaprak (CE): Cannibalism (waste not, want not) Zehir (NE with chaos): Assassination (don't leave murder to amateurs) Vecna (NE): Secrets (anyone who causes harm to keep a secret or to unearth a secret belongs to me) Yolanda (NG with law): Agriculture (nothing is better than the feel of good soil under your fingernails) Erastil (LG): Family (family cares for each other) [/QUOTE]
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