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General Tabletop Discussion
*Dungeons & Dragons
Build the "Definitive Pantheon"
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<blockquote data-quote="Staffan" data-source="post: 9385650" data-attributes="member: 907"><p>I think the only pantheon in D&D that feels like an actual pantheon is the one in Eberron, or rather the two in Eberron. Eberron has a set of 15 gods, and the prevailing culture on the "main" continent organizes these into two groups: the Sovereign Host and the Dark Six. The Sovereign Host are basically the gods of civilization, and the Dark Six are the gods of dangerous and bad things and are referred to by titles rather than names. The mainstream usually worships the Sovereign Host as a whole, and pray to whatever god seems reasonable at the time – so a hunter will pray to Arawai for good fortune when hunting, and Kol Korran when bringing furs and meat to sell, and Boldrei for a peaceful home. The Dark Six are generally <strong>not</strong> worshipped as a group, but by people and groups to whom a particular god appeals – there's generally not many people who like both the Devourer (the destructive aspects of nature), the Mockery (treachery, cruelty, particularly in war), and the Shadow (unrestricted magic and power).</p><p></p><p>However, you will find some cults worshipping different subsets of these gods. For example, it's not uncommon for military folks to worship "The Three Faces of War": Dol Arrah (the sun, protection), Dol Dorn (strength, battle, competition) and the Mockery (treachery in war) as three aspects that are all part of a whole. And there are also some cultures that worship other subsets of the fifteen gods – I recall that the giants near Stormreach had a mini-pantheon of four of these gods that they found particularly relevant, and worshipped under somewhat different names.</p></blockquote><p></p>
[QUOTE="Staffan, post: 9385650, member: 907"] I think the only pantheon in D&D that feels like an actual pantheon is the one in Eberron, or rather the two in Eberron. Eberron has a set of 15 gods, and the prevailing culture on the "main" continent organizes these into two groups: the Sovereign Host and the Dark Six. The Sovereign Host are basically the gods of civilization, and the Dark Six are the gods of dangerous and bad things and are referred to by titles rather than names. The mainstream usually worships the Sovereign Host as a whole, and pray to whatever god seems reasonable at the time – so a hunter will pray to Arawai for good fortune when hunting, and Kol Korran when bringing furs and meat to sell, and Boldrei for a peaceful home. The Dark Six are generally [B]not[/B] worshipped as a group, but by people and groups to whom a particular god appeals – there's generally not many people who like both the Devourer (the destructive aspects of nature), the Mockery (treachery, cruelty, particularly in war), and the Shadow (unrestricted magic and power). However, you will find some cults worshipping different subsets of these gods. For example, it's not uncommon for military folks to worship "The Three Faces of War": Dol Arrah (the sun, protection), Dol Dorn (strength, battle, competition) and the Mockery (treachery in war) as three aspects that are all part of a whole. And there are also some cultures that worship other subsets of the fifteen gods – I recall that the giants near Stormreach had a mini-pantheon of four of these gods that they found particularly relevant, and worshipped under somewhat different names. [/QUOTE]
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Build the "Definitive Pantheon"
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